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Yuji Kosugi
Rock Paper Scissors 2.0, playtested at the other day: * Play rock paper scissors * When you win, move the coin in the track corresponding to the move you used towards you by one space * To win the game, win with a move whose coin is already on your side of the board
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Yuji Kosugi 25 May 19
Replying to @yujiberra
Ended up a lot more thinky than I thought, because there's five different classes of game states with different risk/reward (27 total states but lots of symmetry). Still happy with how it turned out, but now working on something simpler that still breaks the symmetry of RPS
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Yuji Kosugi 26 May 19
Replying to @yujiberra
Wow this kinda blew up, thanks y'all! Stay tuned for some mathy analysis (I'm slowly computing the Nash equilibrium) Also people have expressed interest in making stuff like this so it would be great to do a jam or some kind of collection of people's tiny games at some point
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A Spoopy Halloween Rad 27 May 19
Replying to @yujiberra @gaemzmu
Ayoheek is this but each player has their own set of point pools. 3 points in one pool wins the game. It supports 2-5 players, but I suspect yours does as well.
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Yuji Kosugi 27 May 19
Replying to @k_rad
Ayoheek seems cool! I like the mechanic for when all three moves get played. RPS2.0 wouldn't quite work for >2 players, since there aren't separate point totals for each player, and if I did that it would just be Ayoheek. Now I want to cook up something for more players though!
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Jim McGarva 30 May 19
Replying to @yujiberra @gaemzmu
I spent some time working out the Nash equilibrium. In this case, that means finding non-exploitable mixed strategies. For instance, if you have S on your side and they have R, you should only throw S about 10% of the time. I could post a link to the work if anyone wants to see.
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Yuji Kosugi 30 May 19
Replying to @Jimbozig
Yeah I’d love to see it! I’ve been meaning to do it myself but I realized I’d need to work out the Nash equilibrium for the six states simultaneously so I’m not confident about doing it by hand, and I haven’t had a chance to write a program to do it yet.
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Robin Gibson (he/him) 26 May 19
Oh shoot. This is a 3x3 grid. If it's okay with you I'm gonna jam a Noughts and Crosses into this.
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Yuji Kosugi 26 May 19
You certainly don't need my permission but yeah I'd love to see how that turns out!
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Random832 26 May 19
Replying to @yujiberra @gaemzmu
What if winning requires collecting two out of three coins? I feel like the strategy and risk/reward would get interesting when one of the coins is already removed from the board.
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Yuji Kosugi 26 May 19
Replying to @Random832 @gaemzmu
Not sure I follow? Coins don’t get removed from the board, they just move back and forth. But yeah coin count requirement could be interesting, though I also like that once you have one coin on your side (and even if two are on the other) you have a chance to immediately win
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