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Amelia Wattenberger
Developer, designer, data translator 📙 Author of Fullstack Data Visualization 💜 Journalist-Engineer at &
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Amelia Wattenberger Nov 25
Replying to @tiagombp
ah thanks Tiago! I wasn't sure whether the mobile layout was ideal, so glad to hear that you liked it!!
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Amelia Wattenberger Nov 25
Replying to @LynneCodes
thanks Lynne!!
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Amelia Wattenberger Nov 25
Replying to @deckele1
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Amelia Wattenberger Nov 25
Replying to @tomayac
thanks Thomas!
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Amelia Wattenberger Nov 25
Replying to @ThomasBurleson
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Amelia Wattenberger Nov 24
Replying to @enjalot
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Amelia Wattenberger Nov 24
Replying to @SpecC
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Amelia Wattenberger Nov 24
🙌🙌
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Amelia Wattenberger Nov 24
Replying to @_davideast
thanks David! And I'm 100% the same way
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Amelia Wattenberger Nov 24
Replying to @jnschrag
🤗 thank you!
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Amelia Wattenberger Nov 24
Replying to @Wattenberger
finished this one up! complete with yoda doodles
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Amelia Wattenberger Nov 24
finally finished my walkthrough of d3-force, part of the d3 API that helps with everything from making network diagrams to a light physics engine to move particles use it as a playground to learn the different forces and how to combine them 🌌☄ ☄🌌
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Amelia Wattenberger Nov 23
Replying to @berenguel
ah I totally know how that is - only so many hours in a day! When you get the chance, here are some good resources: Nadieh's article on drawing with canvas drawing shapes You'll want to use delaunay.find()
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Amelia Wattenberger Nov 23
Replying to @anuraghazru @lihautan
ooh this is a fun idea! I'll see if I can make a custom force for that.
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Amelia Wattenberger Nov 23
Replying to @Herover
love this - I'll throw in a section on keeping things on the screen, and see if I can squeeze in handling different aspect ratios. Thanks!
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Amelia Wattenberger Nov 23
Replying to @tiagombp
yes! that's a big one, thanks!
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Amelia Wattenberger Nov 23
Replying to @__brodysmith
🙌 will do!
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Amelia Wattenberger Nov 22
Replying to @louisnicholls_ @jhooks
was going to say the same thing! like the serious eats roasted potatoes
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Amelia Wattenberger Nov 22
Replying to @berenguel
oo this is fun! I assume you're talking about this page: the first thing you could try is switching to canvas and using d3-voronoi to handle clicks - this will help with perf. And I'll try to fit in a custom rectangle collision force to the article
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Amelia Wattenberger Nov 22
Replying to @trostcodes
thank you! hopefully we can change that!
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