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V8
Orinoco (V8’s garbage collector) evolved from a sequential stop-the-world implementation into a mostly parallel and concurrent collector with incremental fallback. talks trash:
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Mathias Bynens 3. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer
Orinoco = garbage collection without the rubbish™ 🚀 parallel 🏎 concurrent 🚤 incremental Check out ’s explanation of what that means:
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Mathias Bynens 3. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer @leszekswirski
Full credit to for that cheesy punchline 🗑
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Rich Trott 3. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer
Any idea if anyone is still working on getting the idle garbage collection stuff into Node.js?
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Peter Marshall 4. sij 2019.
Odgovor korisniku/ci @trott @v8js @apapirovski
Last I heard was going to look into it 😁
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François Guthmann 3. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer
Awesome! I kind of wish we could explicitly tell the browser we're done with a frame though. Like if I'm calling RAF, please do whatever you want with CPU until next frame, including GC.
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Benedikt Meurer 3. sij 2019.
Odgovor korisniku/ci @frguthmann @v8js @hooraybuffer
This is exactly what the idle time GC is about in
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Mike Greiling 3. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer i 2 ostali
maybe won’t crash with heap overflows quite as often now 🤔
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Caio Lima 4. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer @CarlosESaraiva
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Jan De Kock 5. sij 2019.
Odgovor korisniku/ci @v8js @hooraybuffer
Ah concurrent mark sweep, caught up to Java I see 😆. Congrats on the implementation. Now next step is (almost) zero pause time gc. Any of these in the pipeline?
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