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Brian Bucklew ₑͤ>∿<ₑͤ
Hello, I'm a programmer you may know me from my greatest hits "Fuckkkkk" "Pushed" "It works in my environement" "What the fuckkkkkk" "No way this is broken" "God im an idiottt" "How did this ever work"
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Thea 22 Jan 19
Replying to @unormal
public void DoTheThing_2() { // this method is a temporary alternative to DoTheThing which is 1200 lines long and unusable
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Brian Bucklew ₑͤ>∿<ₑͤ 22 Jan 19
Replying to @Woebin
also 1 thing still uses DoTheThing and if you change it it stops working even though everything else uses _2 fine
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Damion Schubert, Dark Warlord of Game Design 21 Jan 19
Replying to @unormal
Hello, I'm an MMO designer. You may know me from my greatest hits: "Don't Trust the Client", "We Can't Ship Without Any Guild Features", "Yes Someone Will Find And Exploit that", "Grindier", "How Hard Would It Be" "What does WoW do?", and "Shit People Are Already Max Level"
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Ryan Evans 21 Jan 19
Replying to @unormal
If you order now you can get my second album of hits: "This code is a mess we should throw it all out and rewrite it" "Oh god this rewrite is worse than the original" "If I make this more abstract I can reuse it later" "Oh god this is too abstract it's unusable"
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Carwyn 21 Jan 19
Replying to @unormal
Missed a few: "Who the hell wrote this crap?" "Oh, I did. What the hell was I thinking?" "Oh wait, that's quite neat." "How on earth did I work that out?"
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Ernesto Palafox 21 Jan 19
Replying to @carwynedwards @unormal
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a.m.c. 20 Jan 19
Replying to @unormal
And “why did that fix it”
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RndSwisͦsͭDͣude 21 Jan 19
Replying to @unormal @gero_presser
//Magic. Don't touch!
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Parenthetical Comment Slash Quip 🍆🥑🥕🥑 22 Jan 19
// this code is haunted. This method clearly does not work in any unit test, or any contrived situation. It only works here for some reason.
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