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TOM WOR
Capitalisms sad panda. Maker of
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TOM WOR retweeted
Discord May 13
Thanks to all the moms who waited for us to reach a save point. Happy Mother's Day!
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TOM WOR retweeted
Andy Hodgetts May 5
Fondest memory working in commercial gamedev: Boss was showing publishers around the office, walks up to desk of guy next to me (best artist in the building), asks him to show him something. John slowly and silently, maintaining constant eye-contact with boss, holds up a banana.
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TOM WOR retweeted
伊藤周@Unity退職→おなかソフト Apr 17
ついにUnityでここまでリアルにできた!
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TOM WOR Apr 10
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TOM WOR retweeted
Pointless❶ Apr 7
I wonder if maybe even more people will switch to and it would be feasible to drop Twitter in the light of I would love me some Tootbot. /cc
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TOM WOR Apr 6
I noticed a significant performance boost with the 2018 beta that's pushing my (unoptimized) game over the 60 FPS line. Which obviously, is nice.
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TOM WOR Apr 6
Replying to @mtrc
Easily accessible for developer? Html+css+js is pretty nice for UI heavy stuff, toolchain is also great for auto opt assets, etc. For anything involving real time direct user input and feedback it’s rather meh though.
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TOM WOR Apr 6
Replying to @orangepascal
Love’em. Keep it up!
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TOM WOR Mar 29
Replying to @BenHickling @reduzio
Yes, that would be possible I guess, maybe depends on the NDA though.
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TOM WOR Mar 27
Replying to @BenHickling @reduzio
afaik the engine has to be "ported" to the platform, so it's not just an export template. And the information to port it is under NDA. So it's a dead-end for an open source engine.
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TOM WOR Mar 25
Replying to @reduzio
Congrats, well deserved. I'm finishing my current project in Unity but will take a close look again at Godot after that. No direct Console dev is a bit of a downer, but I guess the NDA thing means there won't be changes on that front anytime soon.
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TOM WOR Mar 22
I like the style. “too hurt you” comes off a bit stiff. More gamplay would be nice, maybe as a “glitch” effect on the trailer itself.
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TOM WOR Mar 8
Replying to @mikekasprzak
Whats the issue with it? Coming from MacOS I got quite comfy with the right extensions.
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TOM WOR Mar 4
Cut the Skull enemy into pieces to reimplement the explosion effect
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TOM WOR Mar 1
New enemy, I'm calling him the "OctoPull"
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TOM WOR Mar 1
Quick look at the current state of the track tiles. I'm going to ramp up content production in the next weeks to make to flesh this out more.
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TOM WOR retweeted
Rami Ismail Feb 26
If you're a creator that's NOT from the US, Canada, West+North Europe, Australia or New Zealand, respond here with who you are, what you do, & some screenshots, examples, or links maybe. If you are a creator who IS from those places, don't reply, and just retweet & explore this.
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TOM WOR retweeted
Unity Feb 15
ProBuilder is now part of Unity! Get it now & get modeling and level designing in-editor right away:
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TOM WOR Feb 9
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Liz Edwards Feb 7
Replying to @lizaledwards
if you see a colleague add an asscrack to a character you could lose your keys in please stop them
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