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Steve Troughton-Smith
Slowly amassing a range of shipping Mac Catalyst apps across the design spectrum. Was Catalyst a good idea for the Mac? Abso-frickin'-lutely. I haven't been this excited about Mac development since 2006
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Jeff Kelley Oct 26
Replying to @stroughtonsmith
Any plans on bringing Solitaire to iPad? I’m always looking for a good, ad-free game to relax with my iPad.
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Steve Troughton-Smith Oct 26
Replying to @SlaunchaMan
I very much have plans, but not imminent ones
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The Untwit Oct 26
Replying to @stroughtonsmith
Tiger? What was your favourite developer feature? I’m an end-user and I find Tinger one of the best releases of macOS.
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Steve Troughton-Smith Oct 26
Replying to @TheUntwit
by the end of 2006 I was on the betas of Leopard, which debuted Core Animation, still one of my favorite technologies (upon which, all of iOS was built)
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Pranav Karthik Oct 26
Replying to @stroughtonsmith
What does the HCC stand for?
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Steve Troughton-Smith Oct 26
Replying to @tech_pranav
my company is High Caffeine Content
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Charleypick Oct 26
Replying to @stroughtonsmith
Been playing solitaire during lunch at work. Thanks!
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Industrical Oct 26
Replying to @stroughtonsmith
Should have been more refined before release, though.
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Sam Gross Oct 26
Replying to @stroughtonsmith
Honestly, a lot of these apps feel way more complete than the iOS 2.0 apps that shipped in 2008. Is catalyst perfect? No. Is it done? Also clearly not.
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Konrad Kołakowski Oct 27
Replying to @stroughtonsmith
Definitely a good idea, the best Catalyst apps are not much far from native Mac apps, which is awesome. But that needs stubborn developer, especially with almost zero docs 😒 For the long-term, probably SwiftUI will be the way to do cross-platform dev, not yet here though.
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