|
Steven Portzer
@
stevenportzer
Seattle, WA
|
|
Occasional roguelike developer. Rust enthusiast. Discrete math nerd. He/him.
|
|
|
52
Tweetovi
|
117
Pratim
|
15
Osobe koje vas prate
|
| Tweetovi |
| Steven Portzer proslijedio/la je tweet | ||
|
Brian Bucklew ₑͤ>∿<ₑͤ
@unormal
|
4 h |
|
I think we've all learned an important lesson this year.
Don't make or use software.
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
31. sij |
|
One way I could imagine this working is to simulate areas at smaller scales for a short period of time and extrapolate relevant metrics for larger scales and longer time periods. The simulation could spend more time more zoomed in if it detected anything interesting happening
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
17. sij |
|
Postmodern Roguelikes
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
10. sij |
|
It's Rust. I've copy pasted various versions of this from project to project, but the most recent is github.com/sportzer/scave…. step is a method on Position the takes a Direction and returns a new Position one square over in that direction
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
10. sij |
|
I prefer having custom types for managing geometry so I can write something like:
for &dir in &ORTHOGONAL_DIRECTIONS {
let adj_pos = pos.step(dir);
...
}
It's similar to the offset array approach, but you generally don't have to directly touch individual coordinates
|
||
|
|
||
| Steven Portzer proslijedio/la je tweet | ||
|
qntm
@qntm
|
2. sij |
|
it's insanely obvious that the new decade starts in 2020 if you remember that time began in 1970
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
19. stu |
|
Be the content generator you want to see in the world
|
||
|
|
||
| Steven Portzer proslijedio/la je tweet | ||
|
SwiftOnSecurity
@SwiftOnSecurity
|
17. stu |
|
I don’t use Google Home because I know they have enough PhDs to figure out how to make money with recordings of me crying.
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
9. stu |
|
Related: silence is the identity element of sound
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
9. stu |
|
Useless thought of the day: The sound of one hand clapping is not well defined because clapping only has an obvious interpretation for even numbers of hands, but the sound of zero hands clapping is just the sound of zero pair of hands clapping (i.e., silence)
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
7. stu |
|
Yes, which makes the whole analogy rather confusing because going from the whole numbers to the reals you lose enumerability, which is a pretty definite qualitative difference
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
7. stu |
|
I might be in the minority, but "different orders of infinity" seems highly significant and the difference between 6.8 billion and 106.8 billion comparatively minor.
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
6. stu |
|
Presumably its bark would be worse than its byte
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
1. stu |
|
Pretty sure each new version of the C++ standard is yet another layer of nail polish over the previous version, but yeah
|
||
|
|
||
| Steven Portzer proslijedio/la je tweet | ||
|
Roguelike Celebration
@roguelike_cel
|
23. lis |
|
Our 2019 videos are up on YouTube! 25 talks about roguelikes and procedural generation, including game design, ASCII art, narrative, retrocomputing, and related topics: youtube.com/playlist?list=… - please feel free to share! #roguelikecelebration
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
19. lis |
|
Petition to rename "terrain destruction" to "knoll termination"
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
19. lis |
|
Current mood: too much Friday
|
||
|
|
||
| Steven Portzer proslijedio/la je tweet | ||
|
steveklabnik
@steveklabnik
|
12. lis |
|
You’d think a new lisp, after talking about all its pros, would then have a list of cons
|
||
|
|
||
|
Steven Portzer
@stevenportzer
|
6. lis |
|
Correction: Per the #RoguelikeCelebration class taxonomy, my general approach to solving technical problems would actually make me a warlock
twitter.com/ampepers/statu…
|
||
|
|
||
| Steven Portzer proslijedio/la je tweet | ||
|
Sarah Andersen
@SarahCAndersen
|
2. lis |
|
|
||