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@ryan_levick | |||||
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Excited to see that @rustlang support is coming to the Windows Runtime!
kennykerr.ca/2019/11/05/rus…
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Matti Virkkunen
@mvirkkunen
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5. stu |
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In before it's going to be a not-quite-Rust called Rust/WinRT which has proprietary syntax and only compiles on Microsoft Visual Rust++
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Ryan Levick
@ryan_levick
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5. stu |
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Huh?
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Kyle Strand
@BatmanAoD
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5. stu |
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WAIT WHAT
yes yes yes yes yes yes yes
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his name was 'Ryan'
@80guitarhero
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5. stu |
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So glad to hear Kenny Kerr is starting to contribute to Rust considering how much he has done for modern C++ on Windows.
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Daniel Schildt
@autiomaa
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5. stu |
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Good to see that the platform support gets better overall.
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Ben Pye
@bencpye
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6. stu |
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This is awesome! It was only last week I was talking to someone wishing Rust would be a first class citizen with WinRT.
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Jordan Mele
@Silicon_Soldier
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6. stu |
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Interesting, think I'll follow along. A while back I had been wondering what was involved in getting languages into things like WinRT, or any integrated ecosystem really. There have been some nasty (but impressive) cross compilation systems out there used to bring languages over.
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nyarlathotep
@citizenMonad
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6. stu |
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It will take years but I am sure this is a start of something great
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