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@russ_bullock | |||||
Mission success. You can stop @ me with the @Jarl_Dane balance video. I will discuss with @Chris_C_Lowrey and talk about it.
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Nathan Hook(aka pricklyhedgehog72)
@HookNathan
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28 Jan 18 |
The fact you are prepared to look at and digest community feedback on this level, big Kudos to Russ and the team!
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Russ Bullock
@russ_bullock
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28 Jan 18 |
I feel like we always are and always do. It’s no guarantee of particular changes but we’re always willing to digest them and strongly consider
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ULTMX
@UL1TMX
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28 Jan 18 |
God I hope so Russ, I don't know if you guys can ever reverse the freight train of destruction he unleashed on the game, but I sure wish I could play the game again. Not in this state though. Been gone for almost a year now.
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Russ Bullock
@russ_bullock
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28 Jan 18 |
Well if you calling Chris that freight train of destruction I completely disagree he has done a great job of doing what he was asked and that was for balance. Now perhaps we ask him to take a diff approach. That’s what we will consider
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William Newman
@will_976
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29 Jan 18 |
And give them the same respect you want, instead of treating them like a liability or animals who should be caged. We're only human after all.
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Russ Bullock
@russ_bullock
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29 Jan 18 |
I’m sorry but you misrepresent my words and actions. Someone who acts and feels like they know it all would not say they are open to listening and discussing the feedback. If my comments are measured it’s only because I cannot promise specific change til the process is complete.
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Cato
@Cato_Zilks
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29 Jan 18 |
Caged animals? Really? The owner of a game dev company is willing to have chats with us every few months and remake sections of his product based on an amalgamation of our feedback... yet you say he doesn't treat the playerbase with dignity?
Wut?!?
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Russ Bullock
@russ_bullock
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29 Jan 18 |
Thank you - I certainly feel like I try my best to weigh all opinions and factions. Finding this sweet spot is tough on a living product but we are meeting this afternoon.
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