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Amit Patel
@
redblobgames
Silicon Valley, CA
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I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/@rotmg_news
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6.285
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Pratim
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12.469
Osobe koje vas prate
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Amit Patel
@redblobgames
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19 h |
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I sometimes look on stackoverflow for an answer to a question and find my own answer that I had forgotten 😂
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Amit Patel
@redblobgames
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6. velj |
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I use 0 East counterclockwise (mathematical) and 0 North clockwise (nautical) but if I use 0 East clockwise then I make more mistakes because it’s too similar to 0 East counterclockwise 🌀
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Amit Patel
@redblobgames
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5. velj |
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Having the player mark the stairs and turnstiles with trains/exits is clever. I'm assuming you're using this to help segment regions for pathfinding?
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greggman
@greggman
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28. sij |
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I've been meaning to do this for yeeeaarrss. No idea why now but finally got around to it. PS: You need your browser window to be large (no space on mobile)
webglfundamentals.org/webgl/lessons/…
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Amit Patel
@redblobgames
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4. velj |
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This is really a wonderful website to explore! ✈️🛫🛬🛩💺🚀 twitter.com/AirportHistory…
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Amit Patel
@redblobgames
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4. velj |
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Yes!! So much more motivational to see things working than to go through “learn all this boring stuff first”
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herman_tulleken
@herman_tulleken
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3. velj |
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There's a new version of my Polyomino book. It has new sections on reptiles, irreptiles, convex polyominoes, signed tilings; there is now a visual index, and the introduction and tiling hierarchy sections have been revamped. You can download a copy here researchgate.net/publication/33… pic.twitter.com/LwwY4yeQSo
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Amit Patel
@redblobgames
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3. velj |
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Tangent: @pmarca was an emacs power user (epoch!), and emacs teaches you to reshape the world to what you want it to be rather than you adapting to what the software tells you to do. Seems like a great match for cs and business, but may not be what you want for physics or history
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Amit Patel
@redblobgames
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3. velj |
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Just started playing the game this evening, looked up, and it was already bedtime. Oops. Fun! (still on the campaign)
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AI Game Prog. Guild
@AIGPG
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29. sij |
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Game AI Pro 3 is now available for FREE at bit.ly/2sTNdm6
42 articles from dozens of professional game AI programmers, all downloadable as individual PDF files! pic.twitter.com/5fbjHYAfaC
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Rich Harris
@Rich_Harris
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31. sij |
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Incredible presentation of different noise algorithms. Be sure to click the 'editor' tab. Also, you can drag your mouse around the canvas to make it more wibbly cineshader.com
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Amit Patel
@redblobgames
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31. sij |
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Yes! I keep distill.pub/2017/research-… bookmarked to remind me whenever I'm feeling down
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Amit Patel
@redblobgames
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31. sij |
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Also see: penrose.ink
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Amit Patel
@redblobgames
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30. sij |
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So good!
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Max Kreminski
@maxkreminski
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30. sij |
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imagine how much more comprehensible academic papers would be if literacy in visual communication was as universal as literacy in writing
idk why we treat diagrams & illustrations as subordinate to the written parts of papers when they’re often more important for comprehension
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🔎Julia Evans🔍
@b0rk
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30. sij |
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When I learn computer things, I really need to able to experiment and play around with them!
So the SQL zine also going to come with a little SQL playground website (using sql.js) that you can use to run any query you want to try on the example tables in the zine.
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Nick Berry
@DataGenetics
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29. sij |
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“If you write about your passion, you will never lose enthusiasm because you are creating a little corner of the internet that’s yours, you made it, you made it beautiful, and now it’s also available for everyone else ... it stands on its own.”
flaviocopes.com/blog-seo/
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Amit Patel
@redblobgames
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29. sij |
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I love the details in @factoriogame ‘s dev blog!
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Amit Patel
@redblobgames
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29. sij |
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Pathfinding graph algorithms are only the beginning. Applying them to a game can be tricky. twitter.com/factoriogame/s…
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Amit Patel
@redblobgames
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29. sij |
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🧡
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