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Patrick Walton
To a first approximation, in 2020 image codecs would parse and entropy decode in Rust, throw the resulting bits on GPU, and do everything else there.
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Chris Emerson 27. sij
Odgovor korisniku/ci @pcwalton
Should we be worried about memory safety of GPU code too though? I haven't done enough to get a good feel for it.
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Patrick Walton 27. sij
Odgovor korisniku/ci @jugglerchris
Yes, but the GPU memory model is so much simpler that it's easier to attain. (For example, WebGL is memory safe already--it has to be, because it's exposed to content.)
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