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Pablo Dobarro
Is it all going to be so interactive? Blender developer with Dev Fund grant. stan loona
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Pablo Dobarro 16h
Sculpt Mode now works much better when working with multiple objects. Now you can switch objects directly without leaving Sculpt Mode, there is an overlay that fades inactive objects and symmetry options change automatically after switching
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Pablo Dobarro Sep 14
Sculpt Mode now has experimental pen tilt support in some draw, clay and scrape brushes to control the brush tip angle in relation to the surface.
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Pablo Dobarro Sep 10
Sorry for not keeping up with the development updates. I now have a new computer with a GPU that has some problems with OBS so making videos for the features takes me a lot of extra time T_T
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Pablo Dobarro retweeted
Blender Aug 31
Blender 2.90 is here! 🦊 The Blender Foundation and developers community proudly presents the first release of the 2.9x series. Learn more and download at
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Pablo Dobarro Aug 24
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Pablo Dobarro Aug 21
You can now use the Sculpt Face Sets and Mask overlays with any modifier enabled. This removes the "Sculpt: Hide, Mask and optimized display disabled" limitation.
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Pablo Dobarro Aug 18
The Cloth Brush now has a Snake Hook deformation mode which produces more natural looking folds. It is more controllable than the other deform modes and it does not produce any artifact in the simulation.
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Pablo Dobarro Aug 14
The Pose and Boundary brushes now support deforming the mesh using cloth simulations. This allows creating bend and compression folds without using collisions.
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Pablo Dobarro Aug 12
The Boundary Brush falloff modes are now in Blender 2.91. This is how they can be used to create a stylized skirt.
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Pablo Dobarro Aug 12
Multires now supports sculpting the base mesh while previewing the displacement of higher subdivision levels. Brushes like Cloth or Pose now work in much higher resolutions and without artifacts. Cloth Brush with 260k vertices of displacement
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Pablo Dobarro Aug 11
Sculpt: Multires Displacement Eraser This new brush deletes the displacement stored in a Multires Modifier and resets the mesh to the subdivision limit surface.
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Pablo Dobarro Aug 10
The Boundary Brush now has options to control how the brush falloff is applied, including support for creating repeating patterns.
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Pablo Dobarro Aug 10
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Pablo Dobarro Aug 8
You can now invert the Smooth Brush to intensify the surface details. This operation is also available as a mesh filter.
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Pablo Dobarro Aug 8
New mode for generating stroke steps which avoids overloading the CPU when using complex brushes. When enabled, slow strokes will have a lot more definition and fast strokes won't lag. 1.1M vertices in Multires, before and after:
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Pablo Dobarro Aug 5
The Cloth Brush is intended to be used with Multires to control the size of the folds (available in Blender 2.90). You can simulate the base mesh with collisions and add details where you need them in higher subdivision levels.
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Pablo Dobarro Aug 5
The Cloth Brush/Filter with collisions support is now in Blender 2.91.
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Pablo Dobarro Jul 30
The Cloth Pinch Brush was also improved for working in localized areas of the model. This mode has a much better falloff and it allows to control the cloth tension when using anchored stroke, giving more natural results.
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Pablo Dobarro Jul 30
The new Cloth Grab Brush is now in Blender 2.91
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Pablo Dobarro Jul 29
The anchored stroke mode was fixed for the Cloth Brush so now you can use the pinch and pinch perpendicular deformation modes more intuitively.
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