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No Taverns
Bleats out adventure prompts. Curated by and . Ideas and hooks from the CONE Community:
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No Taverns 2h
The Monarchy has capitulated and plans to turn rule over to an elected body of lawmakers from each of the Kingdom's nine counties, but the county Barons each scheme and plot to take the throne and continue the profitable, hierarchical government. Civil war looms!
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No Taverns 9h
Guards with tight lips are being hired to watch over a warehouse in the Docks District. Whispers in the alley say it is full of coffins housing the bodies of a legendary Necromancer's vanguard. Some worry that the Necromancer has returned, and plans invasion.
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No Taverns May 20
Sci-Fi Sunday: This planet is experiencing a once-in-a-century World Storm. Catastrophic weather rages, dangerous megafuana have woken from hibernation, and the magnetosphere has left calibration. Pure chaos is at hand, and the last shuttle left some three weeks ago!
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No Taverns May 20
Sci-Fi Sunday: The comet Scade V—home to a cryo-stasis facility holding millions of victims of Red Death awaiting a cure—has been overrun by pirates. The comet was whisked through a black hole by the brigands, and a ransom has been demanded to return the comet to its orbit.
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No Taverns May 19
Strange lights and sounds have begun emanating from the House Of Dead Gods at the city's east district. Not a whisper or sight has been seen from the abandoned temple for a century, and neighbors are looking to hire adventurers to investigate the phenomenon.
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No Taverns May 19
The trade caravan arrived but three days later than expected; not only late but very obviously in a state of undeath. The traders, their team animals, the guards, and the hangers-on seem to not notice that they are shambling, animated corpses.
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No Taverns May 18
A plague of Unsleep has swept through the countryside on the pollen of a strange invasive weed with yellow flower. Measures have been made to eradicate the flower but help is needed.
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No Taverns May 18
A cadre of thought-to-be-dead adventurers have stumbled back into the Guild Hall after 20 lost years. The adventurers have lost their color, however, and all that they touch turns into shades of black and grey. They warn of an impending invasion of Color Thieves.
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No Taverns May 17
The Queen's Treasurer will make her monthly parade through the slum districts to throw coins to the people, hoping to keep the queen's support. The Adventurer's Guild has posted work for the Treasurer's protection, and the Thieve's Guild offers a bounty for her head.
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No Taverns May 17
Trickster Mages have taken the fun of Opposite Day far too literally, spreading conjured confusion throughout the city!
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No Taverns May 16
The Consortium's Court Cartographer has declared the poles reversed, officially changing cardinal direction. A local guild of mariner merchants are offering a hefty sum of gold to have the Cartographer's head delivered to their hall and the decree reversed.
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No Taverns May 16
The first of the seasons snow has fallen as predicted. Unforeseen, however, was the snow falling as frozen flakes of blood. The court wizard is baffled. .
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No Taverns Feb 12
A corpulent, naked wizard riding atop an ornate palanquin carried by many bronze constructs has appeared in the scrum of battle. He rains fire and death upon both sides of the fray, caring not for politics or humanity.
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No Taverns Feb 7
It turns out, the Temple of The Brief Wind does not float or fly at all. This whole time the monumental structure was being picked up and carried around by a dutiful and noble giant. She has sadly passed away of old age this year, but the temple lies still for exploration!
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No Taverns Feb 7
A coterie of merry highwaymen in the South Forest seek a mediator who is as slow to lose their temper as they are fearless. Help is needed negotiating territories with a very irritating headless horsemen.
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No Taverns Feb 6
All but one of the 36 Oracles has been found murdered this past week. The remaining prophet must be hidden away and protected until the culprit of this blaspheme can be brought to justice.
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No Taverns Feb 6
Brothers of the Autumn Wind, trapper monks that secret themselves among many tree houses and hovels down in the hollow, have sent warning that a black fog snakes through the woods. This mist corrupts the hearts of songbirds, turning their songs into piercing cries for help.
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No Taverns Feb 6
The dark sigil of Hren Smoke has been found in the burned-out ruins of villages across the county. The devil-pledged warlock marches, flames in the wake of her step, alone and towards the the capitol.
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No Taverns Feb 6
As spring nears the snow melts but it runs crimson and smells of iron. The druids whisper rumor that the Winter Guard has withered, and a venture to his ancient lair is planed.
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No Taverns Feb 5
Death Wisps are elves known for their beauty and endlessly long hair covered in delicate white roses and hundreds of black thorns. The sharp stems grow naturally from the tops of their head and cause paralysis.
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