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Norbert Nopper
@
McNopper
Germany
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3D Graphics and Engine Developer using OpenGL, Vulkan and glTF 2.0
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5.322
Tweetovi
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160
Pratim
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1.535
Osobe koje vas prate
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| Norbert Nopper proslijedio/la je tweet | ||
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Khronos Group
@thekhronosgroup
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3. velj |
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"With the growth and adoption in mobile, web, and immersive platforms, augmented reality, virtual reality, and 3D XR are poised to grow in 2020 as a new means for shopping online." - Neil Trevett, President, The Khronos Group.
techrepublic.com/article/10-mix…
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Norbert Nopper
@McNopper
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4. velj |
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Arrived in Barcelona for @thekhronosgroup face to face meeting ... looking forward to meet the @3DCommerceWG folks in person 😀
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Norbert Nopper
@McNopper
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3. velj |
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Now you have more time for glm 1.0.0 non-alpha, non-beta final release ;-)
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Norbert Nopper
@McNopper
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31. sij |
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This would be great! I will let you know.
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Norbert Nopper
@McNopper
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31. sij |
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We will post it on social media and we hope the glTF community will spread the word.
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Norbert Nopper
@McNopper
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31. sij |
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\o/
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glTF 3D
@glTF3D
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31. sij |
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The recording for the webinar: glTF Tools from Khronos is now available.
youtube.com/watch?v=OnzLA_…
The slide deck is available at:
khr.io/tb
Thank you @McNopper and to all those who attended!
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Norbert Nopper
@McNopper
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31. sij |
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We are on a good truck ... aeh ... track to release the alpha version of our #glTF Editor "Gestaltor" end of February pic.twitter.com/iyIalVdRQi
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Norbert Nopper
@McNopper
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31. sij |
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The slides are available as well:
khronos.org/developers/lib…
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Norbert Nopper
@McNopper
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31. sij |
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The recordings from the #glTF Tools webinar are online:
youtube.com/watch?v=OnzLA_…
@glTF3D @3DCommerceWG
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Norbert Nopper
@McNopper
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30. sij |
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thank u
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Norbert Nopper
@McNopper
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30. sij |
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#glTF Tools from Khronos webinar starts in 30 minutes \o/
@glTF3D @3DCommerceWG
khronos.org/events/webinar…
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LunarG
@LunarGInc
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28. sij |
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LunarG releases new SDKs for Vulkan 1.2! Check out the Vulkan SDK download site for more info. vulkan.lunarg.com pic.twitter.com/fNcAooa1wH
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DGG
@DGG_3D
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27. sij |
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Interested automating your 3D content workflows for online #3D and #AR apps, for example for next-generation #3DCommerce?
With #RapidCompact, we have just the right tool for you.
Learn more and see the full-length video at
dgg3d.com/#Overview
@glTF3D #USDZ @3DCommerceWG pic.twitter.com/8i5wCxj2Jn
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glTF 3D
@glTF3D
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22. sij |
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Learn more about the glTF Tools Webinar occurring January 30th and register!
khr.io/t9
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Norbert Nopper
@McNopper
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18. sij |
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30th of January, I will do a #glTF Tools presentation for @thekhronosgroup
Will talk about a basic production pipeline with glTF:
From the @blender_org I/O, using the IBL sampler until the Sample Viewer.
It's free - register here:
khronos.org/events/webinar…
@3DCommerceWG @glTF3D pic.twitter.com/pVWbgB0tV2
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Eben Upton
@EbenUpton
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16. sij |
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😎 @Raspberry_Pi 4 is now OpenGL ES 3.1 conformant. Thanks to all our friends at @thekhronosgroup and @igalia for their help in getting this done. khronos.org/conformance/ad…
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Norbert Nopper
@McNopper
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16. sij |
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Goal is to just drag and drop it into the sample viewer.
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Norbert Nopper
@McNopper
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16. sij |
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Yes.
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Norbert Nopper
@McNopper
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16. sij |
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Finalizing design and making features accessible to the user in our #glTF scene editor "Gestaltor"
@glTF3D pic.twitter.com/vuUAw3ETl0
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