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Norbert Nopper
3D Graphics and Engine Developer using OpenGL, Vulkan and glTF 2.0
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Norbert Nopper proslijedio/la je tweet
Khronos Group 3. velj
"With the growth and adoption in mobile, web, and immersive platforms, augmented reality, virtual reality, and 3D XR are poised to grow in 2020 as a new means for shopping online." - Neil Trevett, President, The Khronos Group.
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Norbert Nopper 4. velj
Arrived in Barcelona for face to face meeting ... looking forward to meet the folks in person 😀
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Norbert Nopper 3. velj
Odgovor korisniku/ci @g_truc
Now you have more time for glm 1.0.0 non-alpha, non-beta final release ;-)
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Norbert Nopper 31. sij
Odgovor korisniku/ci @Jeffery17087062
This would be great! I will let you know.
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Norbert Nopper 31. sij
Odgovor korisniku/ci @Jeffery17087062
We will post it on social media and we hope the glTF community will spread the word.
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Norbert Nopper 31. sij
Odgovor korisniku/ci @glTF3D
\o/
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Norbert Nopper proslijedio/la je tweet
glTF 3D 31. sij
The recording for the webinar: glTF Tools from Khronos is now available. The slide deck is available at: Thank you and to all those who attended!
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Norbert Nopper 31. sij
We are on a good truck ... aeh ... track to release the alpha version of our Editor "Gestaltor" end of February
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Norbert Nopper 31. sij
The slides are available as well:
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Norbert Nopper 31. sij
The recordings from the Tools webinar are online:
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Norbert Nopper 30. sij
Odgovor korisniku/ci @nakerwave @thekhronosgroup @WebGL
thank u
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Norbert Nopper 30. sij
Tools from Khronos webinar starts in 30 minutes \o/
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Norbert Nopper proslijedio/la je tweet
LunarG 28. sij
LunarG releases new SDKs for Vulkan 1.2! Check out the Vulkan SDK download site for more info.
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Norbert Nopper proslijedio/la je tweet
DGG 27. sij
Interested automating your 3D content workflows for online and apps, for example for next-generation ? With , we have just the right tool for you. Learn more and see the full-length video at
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Norbert Nopper proslijedio/la je tweet
glTF 3D 22. sij
Learn more about the glTF Tools Webinar occurring January 30th and register!
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Norbert Nopper 18. sij
30th of January, I will do a Tools presentation for Will talk about a basic production pipeline with glTF: From the I/O, using the IBL sampler until the Sample Viewer. It's free - register here:
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Norbert Nopper proslijedio/la je tweet
Eben Upton 16. sij
😎 4 is now OpenGL ES 3.1 conformant. Thanks to all our friends at and for their help in getting this done.
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Norbert Nopper 16. sij
Odgovor korisniku/ci @romainguy
Goal is to just drag and drop it into the sample viewer.
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Norbert Nopper 16. sij
Odgovor korisniku/ci @romainguy
Yes.
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Norbert Nopper 16. sij
Finalizing design and making features accessible to the user in our scene editor "Gestaltor"
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