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Michael Damiani
PS4/XOne games are developed on hardware requiring Direct X 11 performance/capabilities. Wii U apparently doesn't meet the requirement.
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E N 11 Jun 13
Makes sense given that the Wii U's GPU is based on a Direct X 10 Radeon card.
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mario2man 11 Jun 13
Nintendo really need to start treating retro like Sony treats Naughtydog.
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Joseph Zachary 12 Jun 13
Do you think thats the nail in the coffin for the Wii U? No third party support will surely kill the console this gen.
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Stealth 12 Jun 13
they can
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Router#bad 18 Jun 13
PS4 is not DX11 compatible. The hardware can handle the equivalents, like Wii U can (varying degrees, obviously), DX is MS only
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Router#bad 18 Jun 13
Wii U's GPU is actually based on a DX11.0 compatible card, not that that matters, neither Wii U or PS4 run DX, its a red herring
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Router#bad 18 Jun 13
The shaders are based on a DX11 based card, the rest is custom. It is perfectly capable of using the equivalents
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E N 18 Jun 13
Thanks for clearing that up. Good to hear! Now if only Nintendo can make developing on the Wii U worth the effort.
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Router#bad 18 Jun 13
It is worth the effort, the launch lineup was 98% 3rd party and the console sold over 3M in two months.
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Router#bad 18 Jun 13
Also, ports have only been taking a couple of months to get to Wii U, without changing the way the engines work
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E N 18 Jun 13
Then, more worth the effort! It's disheartening to see most 3rd party not trying hard enough and ignoring the system.
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Router#bad 18 Jun 13
it's a double edged sword, they don't want to compete with 1st party, so Ninty launches without 1st party...
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Router#bad 18 Jun 13
then when sales don't come through because the games the 3rd parties brought weren't good enough and late they blame Nintendo
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Router#bad 18 Jun 13
then you have ballsy third parties who are used to getting paid off by Sony and ms that expect Nintendo to do the same
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Michael Damiani 18 Jun 13
It's the excuse a lot of developers were giving at E3. There's obviously more to it, though.
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Michael Damiani 18 Jun 13
Maybe at Comic Con we can get some more specific answers. I'll be sure to try to follow up on it there.
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