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loren schmidt 3. velj
trying to finish a nightmare run of doom 2016 by the time eternal comes out. it's so good. i really respect the risks they took with the design.
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loren schmidt
eternal looks so colorful and tactically solid. it seems like it's even more up my alley than 2016 was. the increased emphasis on motion + embracing the game's artificiality are absolutely the right direction.
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ᴍᴏᴡᴜᴋɪꜱ  ᴸᴸᴷ 3. velj
Odgovor korisniku/ci @lorenschmidt
"Embracing the game's artificiality" is so well put, I wish it happened more often.
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loren schmidt 3. velj
Odgovor korisniku/ci @MOWUKIS
i think people forget that realism and depth of simulation are often at right angles to internal harmony
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siegmeme 🦎🔪 3. velj
Odgovor korisniku/ci @lorenschmidt
It looks so unashamedly video game-y in a way we barely see anymore, I‘m really excited
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