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@lorenschmidt | |||||
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ok, progress: i have isolated the problem. if i turn off my perspective matrix completely, i have a perfectly respectable ortho projection. so the problem is somewhere in the perspective operations. pic.twitter.com/nkMEyDCQGZ
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pixelspook™
@pixelspook
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2. velj |
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Can you translate the whole scene (or set Z values of vertices) far backwards away from the camera and try enabling projection again? It might not be it, just wondering if it might rule out clipping near plane?
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loren schmidt
@lorenschmidt
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2. velj |
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you're right, i gotta do that and side clipping anyway. might as well let them help me out.
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