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loren schmidt
wow this is the first time i've seen z-fighting in this renderer and it has a really interesting texture! i'm sure once i clean up depth channel it'll look different, but this is so nice.
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TangerIIIne 1. velj
Odgovor korisniku/ci @lorenschmidt
Any clue why it does this?
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loren schmidt 1. velj
Odgovor korisniku/ci @CIIITRU
possibly because i'm doing interpolation of depth values in a way which is dependent on screen space in some way?
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Jeri Claire 1. velj
Odgovor korisniku/ci @lorenschmidt
the glitches in 3d are often so spectacular
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Jim 〨 Ursetto 1. velj
Odgovor korisniku/ci @lorenschmidt
I can hear this for some reason
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