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@lorenschmidt | |||||
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wow this is the first time i've seen z-fighting in this renderer and it has a really interesting texture! i'm sure once i clean up depth channel it'll look different, but this is so nice. pic.twitter.com/Trkz6Odwte
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TangerIIIne
@CIIITRU
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1. velj |
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Any clue why it does this?
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loren schmidt
@lorenschmidt
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1. velj |
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possibly because i'm doing interpolation of depth values in a way which is dependent on screen space in some way?
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Jeri Claire
@jericmason
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1. velj |
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the glitches in 3d are often so spectacular
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Jim 〨 Ursetto
@jim3e8
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1. velj |
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I can hear this for some reason
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