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Elizabeth 🔜 #SXSW
I promise when I played 'God of War' on easy I died just as much as my friends who played it on hard. My joint pain and fibromyalgia make up the difference. Difficulty modes matter for people with disabilities.
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Shido Apr 3
Replying to @lizzylynngarcia
Not an excuse, with training you can do everithing
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Elizabeth 🔜 #SXSW Apr 4
Replying to @MARCOFIR3
Are you serious? Not all disabled people are the same. I have chronic fatigue. Work full time and work for a website in the side. Gaming is what chills me out. What is wrong with you?
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Moax The Funkiest DM Apr 3
Replying to @lizzylynngarcia
That’s the crazy thing I don’t think they get Trying to play a game while nearly blind with pain, or lacking dexterity due to disability or deaf is already hard Easy mode means in spite of all those things, at least folks have a shot at success
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Courtney Craven Apr 3
Replying to @lizzylynngarcia
Same! And I always choose easy over anything else because I'm not playing for the challenge, I'm playing for the story and the fun. Whatever the reason for choosing easy, it's got shit to do with anybody else in a single player game 😑
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Your Cyberpunk Future Apr 3
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S.J. Apr 3
Replying to @lizzylynngarcia
Ya'know when I first heard you talk about this a few days ago I took a day to think about all the games out there with difficult execution requirements. Even really hardcore fighting games like Guilty Gear have an easy mode version of the mechanics that make things accessible.
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S.J. Apr 3
Replying to @lizzylynngarcia
Anyways, there's really no excuses. Platinum has shown how you can seriously alter the ways the game plays in order to account for players skill/ability/ whatever without fundamentally altering the game, see: Metal Gear Rising
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zkapsh🌽🌽🌽🌽 Apr 3
If a game is to hard for me to play I'll lose vast amounts of interest due to my A.D.H.D, however if it's a fair amount of challenge I will go into a hyper focus and just play for hours.
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Billy Apr 3
I tend to use easy mode because it means my wrists won't be hurting for the rest of the week. Those that brag about their "no death speed runs" can suck it. I'm more than happy dying every so often because i'm still enjoying myself.
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Bailey Queen Apr 3
Replying to @lizzylynngarcia
Spider-Man on friendly was so difficult for me because of dislocations with the controls. One thing I keep pointing out is that it's not always about the mode itself, but accessibility overall. Some games I have to bump down to easy just because there isn't accessibility.
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