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AtlasNeverBlinks
Tweets about games, primarily 'Immersive sim' inspired ones, sometimes game design tools. Not actually making any games. He/him.
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AtlasNeverBlinks 34 min
Odgovor korisniku/ci @LitGrue
Finally a use for the crumpled up balls of paper used by environmental design artists to make offices look lived in. It could also be used when you have read a skill book..🤪
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McG ᵃʳⁿⁱᶜᵃˡ 9 h
Good way to play a good game without giving the obnoxious developers money
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AtlasNeverBlinks 3 h
Sometimes I ponder a Dying Light/Mirror's Edge crossover, zombie infested slums at the bottom of the skyscrapers... fancy skyscrapers protected by private security and defensive technology, towering above it all.
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Mike Magus Laaksonen 3 h
Testing how my abstract mapping system could be used to produce interactive navigation maps outdoors, indoors and underground
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moebial 19 h
Odgovor korisniku/ci @aquamarinegame
Let’s do this, friends! We’re just $177 away from being fully funded! Can we make it happen today??
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AtlasNeverBlinks 19 h
Another interesting thing about Far Cry 5's audio and storytelling is that they tried to use radio broadcasts to develop some of the story, but people didn't notice this (including me).
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ʈ ʈ ʈ l l l ɽ ɽ ɽ 20 h
VR parkour on the Quest* ! *in VRChat! bc otherwise cool experiences like this would never be able to navigate the impossible Oculus Quest store submission policies.
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AtlasNeverBlinks 22 h
Odgovor korisniku/ci @LitGrue
The game also uses licensed music tracks when the player drives in vehicles, with the type of music played similarly influenced by the area they are in."
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AtlasNeverBlinks 22 h
Odgovor korisniku/ci @LitGrue
world controlled by the different cult members, from country to glam rock to industrial music, representing how the hymns of Joseph Seed evolve under his siblings' personal preferences.
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AtlasNeverBlinks 22 h
Odgovor korisniku/ci @LitGrue
the game and tie it to the narrative. To do this, they create hymn-like gospel music, but with lyrics that described the cult's end-of-the-world teachings. Further, extending on the idea of multiple antagonists, the style of the music shifts as the player enters regions of the
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AtlasNeverBlinks 22 h
Wikipedia re: Far Cry 5's music "According to audio director Tony Gronick, the team desired to have music in the background through much of the game world, but want it to reflect on the nature of the cult, so that the player would be experiencing the cult's messaging throughout
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AtlasNeverBlinks 22 h
There's a fairly big SPOILER in this article about Far Cry 5's soundtrack.
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Taffer King 5. velj
Odgovor korisniku/ci @Jollyrogers99
If you go through the Linkedins of staff, you'll see that leads for every department - from programming to QA to art - are now no longer working at Otherside on System Shock 3.
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AtlasNeverBlinks 23 h
Odgovor korisniku/ci @McGarnical
I didn't have a 3DS but bought a 2DS instead, and still cannot fathom why they made it without the clamshell design, it just feels weirdly exposed even in the fabric case that it came with.
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AtlasNeverBlinks 23 h
Odgovor korisniku/ci @Jollyrogers99
Oh no.
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HypeTrain Digital 24 h
🔮STONESHARD 🔮OUT NOW!🔮 Become a mercenary in the kingdom of Aldor and find ways to earn a coin in its war-ravaged lands.
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Eli Cauley 🍊 6. velj
sometimes I forget that I made a clone of Devil Daggers except everything, including the audio, was made using the same .png file of King Dedede now & then a lost soul comments their highscore on the page reminding me of my sin and filling my heart w/ joy
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Izzy B 6. velj
What are some good games with hub worlds? I've been reading 's book and hub worlds feel so cozy to me. I dont play a wide enough range of games to know of examples beyond Nintendo/ A hat in time
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Mike Rose 6. velj
Hypnospace Outlaw is cheap for 24 hours only!
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AtlasNeverBlinks 6. velj
Huntress: Boltcaster, but for spitwads.
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