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abc
16 frames --> 128 frames たとえドット絵でも、綺麗にフレーム補間してくれる(8倍て!)。AI怖い。
TwinRuin - on show at northern games showcase 16 時間
返信先: @kanoukyouko @NicMakin
are there others? would it work with video from 3rd Strike?
abc 15 時間
返信先: @Alcolepone @NicMakin
This is the best frame-interpolation video I've ever made. 3rd Strike has many frames, so even if frames are interpolated, they should look almost the same...maybe.
Glem Walker 14 時間
返信先: @kanoukyouko
Ok, now do it with this one
control of the net 13 時間
no sir no thank you nope nope its already smooth enough thank you very much
Milton J. Allemand, III 16 時間
It's too smooth. It's got that early-2000s motion-tweened flash look. Either draw in proper frames or don't bother.
Milton J. Allemand, III 16 時間
Don't get me wrong, it's neat tech, but it'll never replace a properly animated sprite.
RafaKnight 🇧🇷 10 時間
返信先: @kanoukyouko
I don't get why there are so many people complaining about it. The fact that a tool can do that even with artifacts is already really cool and interesting. It can help sprite-artists a lot to speed up + smooth out their animation work by having it as a base/reference point.
RaitoADV 8 時間
People are complaining because: A) Looks artificial as hell. B) It doesn't respect the original pixel size (or aspect ratio) of the original sprite. C) Smooth animation =/= good animation.
🦇 The doll goes crunch 🎃 16 時間
Croc'A'Bit 🐊🐤🐇 16 時間
I think that's twitter