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abc
16 frames --> 128 frames たとえドット絵でも、綺麗にフレーム補間してくれる(8倍て!)。AI怖い。
TwinRuin - on show at northern games showcase 10 時間
返信先: @kanoukyouko @NicMakin
are there others? would it work with video from 3rd Strike?
abc 9 時間
返信先: @Alcolepone @NicMakin
This is the best frame-interpolation video I've ever made. 3rd Strike has many frames, so even if frames are interpolated, they should look almost the same...maybe.
Glem Walker 8 時間
返信先: @kanoukyouko
Ok, now do it with this one
control of the net 7 時間
no sir no thank you nope nope its already smooth enough thank you very much
Milton J. Allemand, III 10 時間
It's too smooth. It's got that early-2000s motion-tweened flash look. Either draw in proper frames or don't bother.
Milton J. Allemand, III 10 時間
Don't get me wrong, it's neat tech, but it'll never replace a properly animated sprite.
🦇 The doll goes crunch 🎃 10 時間
Croc'A'Bit 🐊🐤🐇 10 時間
I think that's twitter
Kale 10 時間
Would need to see it played at the in-game speed (likely cutting the frames in half) before making any serious judgments. While it's a neat trick, it'll never replace properly animated art.
Alejandro 9 時間
I dunno... I think it (potentially) could but with an important caveat: can't get that kind of tweening effect working without relying exclusively on strong keyframes to hold the whole structure together. The fact that the effect can exist *at all* is testament 2 the keyframes.