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Krzysztof Kondrak
Quake 2 was released 21 years ago this month. To celebrate this, I made my recent hobby project public: vkQuake2 - a fully functional vanilla Quake 2 experience with support.
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Krzysztof Kondrak Aug 20
Replying to @k_kondrak
Just published vkQuake2 1.4.0 where I finally implemented what I felt was missing to make the port whole - a proper underwater vision warp effect, similar to the original software renderer. I can finally call this project feature complete!
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Sleeper, Icon Of Stupid Fast 21 Dec 18
Replying to @k_kondrak @VulkanAPI
Can I do the bang-bang in Quake 2 with Vulkan like... right now? Simple download away? Or is not quite ready yet? Either way, it's a great project.
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Krzysztof Kondrak 21 Dec 18
Replying to @VulkanAPI
You can! Also - if you own an AMD GPU - some people reported crashes on launch, I don't have access to AMD hardware but I'll try to resolve this as quickly as possible.
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Daniel Gibson 20 Dec 18
Replying to @k_kondrak @VulkanAPI
Looking at some of your TODOs (music and Linux/Mac) - if you port your renderer to Yamagi Quake II, you get that (+64bit supports and tons of bugfixes) for free :) The interface to render DLLs isn't exactly the same as vanilla Q2 in YQ2, but pretty similar
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Krzysztof Kondrak 20 Dec 18
I was in fact considering using Yamagi as my base but I wanted an extra challenge of dealing with 20+ year old codebase with OpenGL immediate mode. :)
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Anton 29 Dec 18
Replying to @k_kondrak @VulkanAPI
please do Linux please do Linux please do Linux
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Krzysztof Kondrak 29 Dec 18
Replying to @ABDD0E77
Linux and MacOS are on my TODO list - they'll get here soon enough!
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Kaan Kayabalı 26 Dec 18
Vay q2 mi oynuyodun
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Kerem Caliskan 26 Dec 18
Replying to @kkaank @k_kondrak
Bana dokunan zam alamıyordu, yöneticilik deneyimi yaşıyordum bi nevi. Starcraft olsun, heroes 3 of might and magic olsun genclere hayatı öğretip deneyimledik, yasak mı vardı? :)
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BAM96 20 Dec 18
Really cool, reminds me of the old days when I used to smash others in Quake. 😅
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