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Josh Elman
Important point in here about shared experiences as a community vs very individualized experiences. We are missing out on shared things. Part of why HQ Trivia and similar are so interesting right now
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Rahul Sheth Dec 6
Replying to @joshelman
Exactly why we think our Ludi app is going to take off as a great way to actually communicate two-way on shared interests / topics with others as well as your favorite influencers! (talked to Seth)
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Alex Kruglov Dec 6
Replying to @joshelman
Do you really think the magic of HQ comes from community experience? I would argue I am better off with fewer people playing. That said, I am motivated to invite others in order to buy lives. That positive motivation offsets the anti-community one
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Josh Elman Dec 6
Replying to @akruglov
The shared experience is a powerful part of it. Even if you aren’t locally incentivized to get more of your friends on it
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Alex Kruglov Dec 6
Replying to @joshelman
Interesting that you say that. Host encourages everyone to swipe away chat which is annoying. So the only part of shared experience I like is real-time information on how many people get stuff right/wrong. But I am much happier with fewer, not more players (e.g., 10k vs 200k)
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Josh Elman Dec 6
Replying to @akruglov
The chat isn’t the same thing as shared experience. It is the numbers. And I doubt you would care as much when it is 10k and didn’t have this extra energy
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Alex Kruglov Dec 6
Replying to @joshelman
I played when there were 2-3k per game. Never missed a game. Now play very rarely.
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Josh Elman Dec 6
Replying to @akruglov
You may be the outlier. Or just got tired of the game after a few weeks which still may happen to lots of folks and you were just brilliantly early on the trend
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Alex Kruglov Dec 6
Replying to @joshelman
It will be interesting to see what happens as many copycats emerge. I would argue there's not much of a tech story there - instead it's about format. Jeopardy!/Wheel of Fortune have survived whereas other game shows failed because of format. We shall see whether this one lasts.
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Josh Elman Dec 6
Replying to @akruglov
Agree with that. The tech play is it is still hard and nonstandard to deliver this live interactive experience so tightly integrated. But over time it will be just about format and brand and size effects
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Alex Kruglov Dec 6
Replying to @joshelman
Right. Tech wasn't quite there for purely creative people to come up with format that just worked (nor did they have incentive given the $ in traditional media), so needed tech and creative to work together. Now that it's been demo'd, creative people can start doing their thing
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Alex Kruglov Dec 6
Replying to @joshelman
That "not quite there" issue for the creative industry was why we ended up pivoting away from Smiletime.
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Alexander Singh Dec 6
Replying to @joshelman
This is another example of the attraction of contrasting alternatives, an unoriginal idea I wrote about. ()
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Elissa Shevinsky Dec 6
Replying to @joshelman
Wow, time to re-read Toqueville.
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Kevin Frankenfeld Dec 6
See it in music too. Why curated playlists and streamed DJs like & are popular. Curation connects.
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