Twitter | Search | |
Jens Bergensten 20 Feb 13
I'm leaning towards doing something radical on MC: Changing health from 20 to 20.0 and reducing randomness of damage. But first,
Reply Retweet Like
Brock Denson 20 Feb 13
Replying to @jeb_
make more mobs :)
Reply Retweet Like
Jens Bergensten
There will be new mobs in 1.6, but not 1.5
Reply Retweet Like More
Brock Denson 20 Feb 13
Replying to @jeb_
ok
Reply Retweet Like
/_(•~•)_\ joey 20 Feb 13
Replying to @jeb_ @bmann_2
how's about a turtle as a new passive mob!
Reply Retweet Like
Grazloth 20 Feb 13
Replying to @jeb_ @bmann_2
Yaaay ! :) Make renewable lapis lazuli ! (it is last non-renewable dye...)
Reply Retweet Like
Tom Wilson 20 Feb 13
Replying to @jeb_
MUMMIES! Pleeaaaseee let there be mummies!!
Reply Retweet Like
Karrq 20 Feb 13
Replying to @jeb_ @bmann_2
YAY !!!!! New mobs !! :D
Reply Retweet Like
A D . 20 Feb 13
Replying to @jeb_ @bmann_2
at least one mob
Reply Retweet Like
Martin C 20 Feb 13
Replying to @jeb_ @bmann_2
: There will be new mobs in 1.6, but not 1.5” And when will 1.6 be out
Reply Retweet Like
Juanma 20 Feb 13
Replying to @jeb_
Any word on new biomes?
Reply Retweet Like
Duncan Copley 20 Feb 13
Replying to @jeb_
what kind of mobs O.o
Reply Retweet Like