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Ian Hamilton
"Disabled people don't want to have to wait until the game comes out and them buy it to find out whether or not we can even play it. That's ridiculous. Give us information about accessibility in advance." -
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Ian Hamilton Oct 26
Replying to @littlenavi_
Them = then
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๐™น๐šŽ๐š๐š ๐š๐šŠ๐šข๐š—๐šŽ๐š› @ #CES2020 Oct 26
Sounds like a good reason to build a certification/ accreditation standard. Then we can test and apply as a stamp for games & devices in a similar way to make identification easy for all - akin to rotten tomatoes scores for movies
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๐™น๐šŽ๐š๐š ๐š๐šŠ๐šข๐š—๐šŽ๐š› @ #CES2020 Oct 26
Also akin to the stamps for vegetarians
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Jason B. Oct 27
There should really be a standard to go by for accessibility in games. As a visually impaired gamer, I feel like is doing it really well lately with their UI customization and scaling features. I wish other developers would take note!
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Ian Hamilton Oct 27
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Vivek Gohil ๐Ÿš€ lแด‰ษฅoืค สžวสŒแด‰ฮ› Oct 27
100% agree. Buying a game shouldn't be a gamble. I want to play the game at the same time as everyone, not wait for the diagnosis. It's like buying a sandwich but you don't know what the filling is until you've eaten the bread.
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Kyle โ€œonehandmostlyโ€ Oct 27
The addition of the game pass has really helped with this. That way I donโ€™t have to pay full price
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Darkwytch Oct 27
You sure we can trust the info
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Ian Hamilton Oct 28
"this game is accessible to people with motor impairments" - no. "This game has toggles for sprint and aim" - yes.
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โ™ฟthedisabledgamer๐ŸŽฎ Oct 27
how i feel about
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Ian Hamilton Oct 27
Agree, the trailers don't look promising, info would be great
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