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Ian Hamilton
"Disabled people don't want to have to wait until the game comes out and them buy it to find out whether or not we can even play it. That's ridiculous. Give us information about accessibility in advance." -
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Ian Hamilton 26 Oct 19
Replying to @littlenavi_
Them = then
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Jason B. 27 Oct 19
There should really be a standard to go by for accessibility in games. As a visually impaired gamer, I feel like is doing it really well lately with their UI customization and scaling features. I wish other developers would take note!
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Brennan Young 27 Oct 19
Where is WCAG falling short for video games? I have my own ideas but curious to hear from gamers with disabilities
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Jeff Rayner #XR #VR #AR #tech4good #XR4everyone 26 Oct 19
Sounds like a good reason to build a certification/ accreditation standard. Then we can test and apply as a stamp for games & devices in a similar way to make identification easy for all - akin to rotten tomatoes scores for movies
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Jeff Rayner #XR #VR #AR #tech4good #XR4everyone 26 Oct 19
Also akin to the stamps for vegetarians
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Vivek Gohil ⚡️ has a Puncture 27 Oct 19
100% agree. Buying a game shouldn't be a gamble. I want to play the game at the same time as everyone, not wait for the diagnosis. It's like buying a sandwich but you don't know what the filling is until you've eaten the bread.
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Kyle “onehandmostly” 27 Oct 19
The addition of the game pass has really helped with this. That way I don’t have to pay full price
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Darkwytchcraft 27 Oct 19
You sure we can trust the info
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Ian Hamilton 28 Oct 19
"this game is accessible to people with motor impairments" - no. "This game has toggles for sprint and aim" - yes.
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♿thedisabledgamer🎮 27 Oct 19
how i feel about
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Ian Hamilton 27 Oct 19
Agree, the trailers don't look promising, info would be great
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