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Prodeus May 19
Working on a fancy crystal material! Had to refactor the deferred lighting to get it to work. Interestingly all the surfaces in this room use the same .
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Matthew Richards 19h
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HSW Snipi May 16
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Thomaz Nardelli May 19
work in progress water shader
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Hexler Heavy Industries 4h
A couple of outtakes of the x hexler audio-visual clash 2019/05/04 @ Mattatoio, Rome, Italy. Thanks everyone and see you next year!
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Kazik Pogoda 19h
A therapeutic tool. I need a better video of this. Drawing particles with your hands will also play the sound moving in stereo panorama.
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Nicolò Pierotti 1h
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George Ostrobrod May 19
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RubenFro May 17
When you have to push your a little too much... 😆
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Quetzal 14h
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Samino 11h
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Samino May 18
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Craig🥴 May 14
When I put xxx it means shut the fuck up
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Garrexus May 19
I was prototyping holographic-wall shader and turn into the wrong way for sure. Here material on the plane mesh.
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🌸🐑 Capital Ex 🦎🔪 May 15
Finally got my JPEG shader completed including quality scaling and separated quantization of the ( Y ) and ( Cb, Cr ) channels
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ChezJauStudio May 16
You know, in France, when we are bored, we say "Ça me saoûle !", which means : "gets me drunk"… I'm wondering : do I have such a strong connection with my tools ? 😝
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Samino May 19
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Haruma:K May 13
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SourCandy Games May 17
Wow I’ve really wanted to make one of these for a long time 😁 but considering this one is free and definitely a million times better than anything I could make... don’t mind if I do 😏😏😏
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Luiz Pestana May 17
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