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Moonstring Animation May 22
Finally figured out how you can auto roll a wheel along the ground. In any direction, on any axis, and only when the axel moves and not the root. How? Easy. I just hit my head against the wall for a while. Then leant linear algebra.
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AWRF Organization May 19
The goal is always to make it safely through the work day!
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Camilo Vanegas May 17
Very early exploration for , back in 2014.
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Digital Makers League May 15
Beginning in less than two weeks, Digital Makers League will start with an introduction to character in We don't make tutorials; we show theory and practice in a curriculum style-- this ain't your daddy's mumbly YouTube how-to vid! Links to follow. Stay tuned!
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⚡Shot One!⚡ May 19
Some quick face poses for Volley for ! - Testing and revising her face rig for some in game dialogue tests. ⚡️
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Maya Chaoui 16h
Hiii! Any out there? I want to connect and share projects and methods and stuff.
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Simon Miller 7h
Only 7 days until the AGM - looking forward to seeing the new venue , , , ,
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Pierre Schiller May 19
on . The more I learn 2018 and go back to Softimage (and try the same things over a 4 year old EOL), still looks like it was compiled for the future... Thanks
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Paolo Rabaiotti May 22
Not even crippling stomach pain from eating a 12” banana can stop me!
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ranajoy May 15
style in . . Someone else voting on place of an old man in clear view of election officials and security personnel.
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Paolo Rabaiotti May 15
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EvelDick 10h
Yeah, but when they had to break them in order... They could give anything to anyone
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Tajamuka - Sesijikisile SA May 16
So i came across this video about how is elections. Have your say.. 1 of 2
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Aleksey Voznesenski May 22
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Martina Hugentobler May 16
Our little main character from . ❤️ Tomorrow is FAR's release day, we can't wait!
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FormatEarth; May 15
Another rig done, yaay ^^ Testing some poses n stuff .. cant wait to see him ingame ;)
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John Whitmer May 21
Rigging nightmare today: Maya decided to reverse the rotational effect of the bones on the head. Luckily it was just the head and not the whole character. Solution: Duplicate original skinned mesh and reapply the weights from the old mesh onto the new mesh. Thanks maya
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Rope and Sling May 23
We are raising the capacity & diversity of our stock, whilst equipping ourselves to respond to increasing demand for complex solutions, to more efficiently serve the heavy-lift sector.
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Visions Animation 2h
Very clear and simple explanation of IK rig setup You can rotate the bone at the end of the chain.
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EXE Technology 1h
Behind the scenes look at the EXE Technology video shoot. Stay tuned to find out what's to follow... :-)
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