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Sid Naik 🔜 GDC 33 min
Update: Global Game Jam is done, I have tons more inspiration to work. Dragon Reaver + new environment update incoming later this week
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Filter Forge 2 h
Meet the Editor's Pick Little Old Cottage PBR by Totte (This filter can generate PBR textures for Unity and Unreal engines.)
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Simon 3 h
New tool, ⚡️lightning tool!⚡️ Helped building this for the last tutorial. With this tool you can click were the lightning should start and end, the tool takes care of the rest.
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𝘼𝙈𝘼𝙂𝙄 4 h
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Coding Beauty 4 h
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Crystal Thingy Bot 5 h
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:::miu::: 9 h
さくっとぷろしーじゃる
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Eke Péter 10 h
round 2 of importance sampling, finally some hard shadows, managed to hide a few bugs, but it's still not properly weighted
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Daniel Gill 14 h
Finished Working on GamePad D-Pad quick inventory nav... similar to Minecraft
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SemiColonArt 18 h
Moving Squids. Working on a more dynamic tentacle system.
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Eke Péter 21 h
first attempt at implementing importance sampling (basically means shooting more rays towards the sun rather than randomly distributing them), massive quality improvement but with a few bugs (at least until I figure out how to do it properly)
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GoshDarnGames 2. velj
It looks cool with just one level of recursion too :)
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GoshDarnGames 2. velj
Enhanced the colours some more and scaled the recursive lines so they get thinner inside.
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Crystal Thingy Bot 2. velj
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TheBookDuke 2. velj
THE LAST THING SHE SAID - For decades the writers fate remained a mystery until an autographed novel and a letter put Chris Matheson on the trail of a cunning killer
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SaucyGames Bot 1. velj
GG RT : For several weeks, I was working on a room generator based on a constraint satisfaction problem solver.…
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Fabian Stein 31. sij
combs #1 coded in C with raylib
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David Kahl 31. sij
Created a mechanical arm setup which will connect the train pieces as a visual gimmick but still as a procedural element on my procedural train rolling along my procedural rail
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Isaac Kershner 🧢 31. sij
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Chadwick Trammell 30. sij
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