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Alexey Kalinin Sep 5
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Alexey Kalinin Sep 2
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Jascha Sep 14
Oh hey, it’s This week I’ve been working on a demo level for . Learned a lot about working with ‘s Probuilder tool.
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Gustavo Aug 26
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opensix Apr 19
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Gustavo Aug 25
I just submitted my 7 entry! play it here: I couldn't add the story/cutscenes that I wanted but everything I wanted gameplay-wise is there. Also, did amazing work with the sound and music!
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ChaosMinds Jan 16
Forgiveness steam page is up! Play the Demo for FREE & Wishlist now📃! ___________________________________________
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The winter Mar 15
started this little scene for practising enviremont art and substance designer! inspired by
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Kremlingames May 24
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The Indie Game Dev Mar 15
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dawood abbaspour Dec 13
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Jascha Aug 17
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Konrad Żaba Apr 13
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Jens Schöbel Sep 12
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Alexey Kalinin Sep 6
One of my favorite part in is to setting up colors. When UI elements are finished and you need only choosing a nice color. It's like a meditation for me 🧘‍♂️
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Jascha Sep 4
Right, Rythemere soldier update round 2, now with proper coloured screenies. I used always awesome for the base textures.
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Jascha Sep 4
Hello I’ve been working on textures for my Rythemere Soldier ( ). The computer decided to add a strange warm colour filter to all my screenshots. Gotta fix that somehow.
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WarClicks Game Jul 14
Become stronger on PvP fights & upgrade your powers for the next PvP fight before entering it. 😉 Here's today code/reward: MINE
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Overstep Jun 4
We've opened up our game designers - they're now explaining the reasoning behind their decisions 😮
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SIR-VR Studios Jun 3
It's been a while everyone but we've been busy at work on our title, SewerBlazer HD. Here's a little preview of the progress we've made.
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