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'LocalJoost' [)-) van Schaik 17h
Spent a nice day converting my AMS HoloATC and all the base libraries I made to . Lots of material for blog posts coming up :)
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Charlie Han May 2
Excited to announce Development Edition! Looking forward to seeing what you create. :)
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Sean Ong May 2
developer edition announced!!! $99/mo. 🎉🎊🎉🎊
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Charlie Han May 6
I wish reorganizing my living room was this easy. Come check it out!
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Mixed Reality DevRel Team Apr 23
What improvements have we made on the display engine in ? In todays , tells us what makes our displays best in class while still allowing us to shrink the form factor and increase field of view.
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Sarah Sexton👩‍💻 Apr 30
every person and every organization on the planet to achieve more. This is the new and I am very excited that it's part of my job to develop for on it.
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Viscopic May 14
There are many new features that come with the . Read our Blog article to find out about major changes and improvements and what we will be able to achieve with this new technology:
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Sean Ong Apr 29
Super to announce that the tutorial series I helped with is now available here: Don't forget to check out the last lesson on how to make a space module assembly app - see video below! Let me know what you think :)
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Catchar: A directory of #AR projects May 18
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Alex Sigaras Apr 9
Taking the new V2 RC1 for a spin, visualizing with annotated from on 1 . Two hand manipulation and spatial awareness looks great. Can't wait to try this on the new
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I. Yosun Chang 🔜 #AWE2019 May 4
Activating ET's Magic Touch on - a quick hack I made at ... or quantum leap 2019 in doing a finger to finger on an hmd! Longer Youtube:
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Stephen Hume May 20
Google unveils new $999 smart glasses for businesses, undercutting Microsoft's HoloLens on price
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Sky Z @ #CollisionConf May 3
Day 1 recap: 1. $99/mo dev edition ; 2. Accurate 10-finger tracking with awesome hand mesh, but dead spots in the OS. 3. Eye tracking is amazingly fast, Heat map shows offset error. 4. Easter egg mic beats noise! 5. Deployed to HoloLens2, iOS photo
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Virtuality Ripple May 16
Hololens 2 brief notes: Vast improvements from HL1 Hand tracking is imprecise, but enough to grab objects Double the FOV and even better SLAM The brought a great crowd, as well.
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how many planes for depth?
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Collaborative interaction with the of a project in space and time with XR for - and have joined forces Thank you !
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Ronald van Loon Mar 19
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Catchar: A directory of #AR projects 24h
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Making friends with cool MR engineers all over the world at !
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Interactive visualization of the Apollo 11 lunar landing for in . 15 million polygons, fully dynamic lighting and shadows, multi-layered materials, and volumetric effects:
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