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Sharna Jackson 9 Oct 13
NO MT : No MT : Is the future of gaming just digital/online + the traditional methods will just die?
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Kate Farrell 9 Oct 13
I love that most of the games developed in school are non-digital. I'd love to see more board games in schools!
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Cyn Tervention 5 Oct 15
Sore fingertips, thanks to new bass & . I've enjoyed going from to over the wkend.
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Jeff Peterson 2 Jun 15
Video games taught me I WILL fail so fail often, fail fast, and succeed faster.
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EnigmaticEvents May 14
3 Ways to Use Game-Based Learning - - "When using games in your classroom, remember that the game is not the teacher you are. The game is just an activity." More online than off, but useful ideas to find styles of games. via
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KnowledgePoint Jan 10
With the use of appropriate design elements, games can create the right impact and bring the desired results. So if you are looking for an effective alternative to transform dull and monotonous training, consider game-based learning.
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Harpreet 9 Oct 13
55 million hours of games played EVERY DAY in this country
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Dr. Karen Connaghan Oct 18
9th grade students in Texas, substantially outperformed district peers on statewide tests. Commonality: They were participated in the school's Dungeon Dragons club.
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Game Learning Nov 26
"The benefits that games can bring include developing strategic thinking, communication skills, strengthening social ties, making people happier, more creative, more resilient, and being able to lead others in world-changing efforts."
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Game Genius Aug 9
Aug. 9, 1950: Chris Haney, Trivial Pursuit co-creator, was born. Chris was a photo editor for a Montreal newspaper when he & his friend Scott Abbott, a sports editor, created the game that took the world by storm! Which was your favorite category?
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iDev Tanzania 9 Jan 17
Our idea is a weekly trivia game challenging users to find the best route to a solution for a social problem.
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Dale Alexander Webb 9 Oct 13
and I have just arrived at the and event
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AJET Oct 17
Effects of digital game-based learning on achievement, flow and overall cognitive load by Chi-Cheng Chang, Clyde A Warden, Chaoyun Liang, Guan-You Lin in the latest edition of .
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Us & Her 21 Apr 15
Nothing like a competitive game of lingo bingo on a rainy p.5 to get yr 12 excited about RE
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Steve Bunce 10 Oct 13
MT : Fun & games in edu & new blog series on game-based learning
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London Talks 9 Oct 13
At interesting talk on Games & Learning organised by - for more London talks follow us/visit:
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Arash Hajikhani 12 Nov 15
has much to offer. in , a big solution to tackle the conundrum in current system.
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David Goddin 9 Oct 13
Replying to @simon1gibson
generationally yes, and similar to many other terms. Newer generations don't have these hangups I think?
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Mr Corcoran 12 May 16
Great to see QJenga having great results again! Superb Qs and knowledge by Y7.
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HDdd5star GAMING THERAPY Jun 30
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