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Prodeus 7h
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Ryan Pocock @Gamescom Aug 17
Here's a little plant I made to go besides the postbox!
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DonXuglo Games Aug 16
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Zockrates Laboratories 🔜GamesCom Aug 10
RUNNING HOT🔥🔥🔥 We added a trail of dust to the running animation First shot at it, guess too long but already funny🤣
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Joyce[MinionsArt] Aug 8
It's always time to model dragons :D
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Skydevilpalm Aug 15
Here's a game character / style test. Just a few various poses & tiles ☠️😉 32x32 px tiles - we want to hear your initial thoughts, GO!
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Zockrates Laboratories 🔜GamesCom 17h
DOUBLE JUMPS🤩🤩 DOUBLE JUMPS🤟🤟 Yeah, they are super fun. Really hooked us to the gamepad🤩 Also added a snappier cam😉
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miojão🍜 Aug 11
I have a new illustration for my series of puzzles, this is obviously a work in progress but I think it is going well, what do you think?
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Lauren Sullivan Aug 16
The Red Death inspired crate suit for
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Justin Mitchell☀️ 13m
Haven't posted any gamedev stuff in a while. Still lots going on and bugs being squashed. Here's a bit of new forest I'm working on. We can also capture screenshots in-game now!
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Lucie Lescuyer Aug 17
I'm back working on some Houdini stuff :D! Would y'all be interested in a tutorial on how to build a cartoonish farmhouse in and export it as a digital asset for ? (Gif in Unity)
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Justin Baldwin Aug 13
Cath is a slightly creepy weasel dragon thingy who is obsessed with flickering light.
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Herobeat Studios Aug 11
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Sukhraj Johal Aug 10
Update to the sci-fi level, added some particle effects and small environmental animations!!
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Zugai 9h
After 8.5 hours of work on and off, it's finally done: The Tower of Babel by Peter Bruegel the Elder (1563) as ! An entry for a week ago, but It was too much to do in one day XD
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Large Aug 10
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Konspiracy Aug 17
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Allen Jay Roldan 22h
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Grag Aug 13
In regards to some nonsese I've heard going on about people asking aspiring game devs to PAY for port reviews, I just wanted to extend an offer of invitation to anyone who wants a port review from this guy. No one should ever pay to get something we all need.
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DarkDesigns 11h
And here is the final render of the M4A1. I was doubting myself whether is looks too metallic... What do you think?  
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