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Maisam Hosaini Sep 30
Head Turn. Trying to make head turn like cut-out animation technique. controlling frame-by-frame hand drawn head turn, with modifiers, constraints and some driver. And artistic Simplify modifier. Watch it in high quality:
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🔥Creeps🔥 - Commissions Open! Jul 6
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Cody Winchester 29 May 18
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Yoolie Feb 25
Tutorial on adjusting vertex normals for that 3D Anime look! since a couple of people were asking for it, I decided to make it! Hopefully it's useful to someone! It's the first tutorial I've ever made, so I apologize if it's kind of unclear ;-;
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Cody Winchester 2 May 18
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「LIVE🔴 | 無限」 May 19
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ruki Apr 3
Practicing normals editing again! Still some shading ugliness and the timing is a bit off, but it's slowly getting there. The new Abnormal addon has some great stuff in it, can't wait to play with it some more!
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niko.4696 May 9
Revisited a still render from the other day to make it mooove. #4696
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fkkcloud May 10
2nd character reveal scene🎧! I am developing half and half game inspired by Big announcements coming this summer! DC:
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fkkcloud May 11
Replying to @Fkkcloud
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Shawn Salgado Aug 15
I made a custom shader, lighting and polypaint setup in Zbrush to emulate 2D art on 3D next steps are to do the same for Maya and Blender.
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Raymond Cripps Oct 6
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Nick Clark May 21
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「LIVE🔴 | 無限」 Feb 24
"So, you gonna throw a punch? Or are you just going to sit there staring into my eyes?" -------------------------------------------------------------------------------
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DoujinDev Dec 2
Trying out Grease Pencil in the latest Blender 2.81! Next: Converting it to Pixel Art!
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BRUNO FARIA HATANAKA Jun 15
Just finished modeling and shadding my first thing in blender ever. Real fun!!
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ruki Mar 8
A tutorial for creating easy anime and stylized hair tails. Similar to a technique I learned aaages ago from It works great for lots of different styles. I hope it's useful!
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SarinaCFG Oct 29
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「LIVE🔴 | 無限」 May 20
"To think that such a lowly life-form could use such a divine technique... How surprising." ---------------------------------------
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Yoolie Feb 26
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