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Brandon Flade Sep 18
Hey Twitterverse - where are the best communities for web AR/VR developers? I've met some great artists; where do the developers hang out?
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Mauve 🎉 Sep 15
BTW, if anyone is doing research on / / / and is looking to employ another brain, hit me up. 😁
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awe 5h
We're taking a break while we release some updates to our web based platform. Be back soon.
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Lara Bucarey Sep 17
I'm looking for a job in XR in NYC...any ideas?
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Fabien Benetou 19h
Funny to see how video calls start to use computer vision more and more (probably relying on BodyPix) ... here is an impromptu background 😅
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Arturo Paracuellos Sep 12
I wrote a bit about how I made a Progressive game for the development competition with that works on desktop, mobile/tablet, and VR browsers.
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Shaun 🔜 #OC6 Sep 17
There's someone I follow on Twitter whom is like Amazon Sumerian person...but I cant remember who... peeps can you help?
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IdeaSpaceVR Sep 13
Every single theme sale makes me happy and gives a boost in motivation. 🚀🚀🚀Thank you!
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ɬıɱɱყ ƙơƙƙɛ 🌷 Sep 11
OMG. Just played my game on an Oculus Rift and it worked right as planned. Going to tweak the difficulty, but it's pretty fun to play :)
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takahiro(John Smith) Sep 13
WebXR: AR and VR on the Web from webxr-tokyo-meetup-2019
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Nell Waliczek 14h
We’re working on two experimental APIs right now that I can’t wait to combine with stuff like this. DOM in XR and lightning estimation will make this so extra amazing. Imagine using the lighting API to change custom properties for gradient orientation and element color!
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Nienormalny_ Sep 11
Today... today i just blow my mind away! It is for me suprising that i created vr labyrinth creator... sickness is everywhere :)
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ɬıɱɱყ ƙơƙƙɛ 🌷 Sep 16
We are doing it!! Hopefully finishing the game toninght… 🤞 Come hang out at
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takahiro(John Smith) Sep 12
Three.js supports Multiview on WebXR. It can significantly improve the VR performance!
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Nienormalny_ Sep 16
I know how hard is to create the game with limit of .. and creating something that make sense could be very difficulty for ... Respect for:
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ɬıɱɱყ ƙơƙƙɛ 🌷 Sep 10
Great! Right before the end of the compo! This would be a great help debugging the last issues!
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ɬıɱɱყ ƙơƙƙɛ 🌷 Sep 13
Done and submitted. Here's a clip of yesterdays stream playing the finished the game build for the competition. It's intense...
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Zach Berger Sep 17
Late night hacks in Dallas hotel for the Summit! Couple more days to go, we’ll see what we can do. ...😏
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Nell Waliczek 14h
Replying to @mcclure111 @Tojiro
Not to discourage using , but it’s not required. This is an open source lib and can be modified as you like. Building an OpenXR variation wouldn’t be tricky at all. In fact we need to define those mappings for browsers internal implementations. Working on that schema now
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Fabien Benetou Sep 18
On that's to me the best way for to experiment on the ML1. Anyway the tool is an example of have 1 device for multiple workshop participants and trying to optimize a shared flow with blocking steps.
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