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Tiani Pixel May 18
Ice Stars are capable of creating ice platforms, just like the Ice Grenades. I'm trying to break with some metroidvanias/zelda conventions by not having abilities tied to just a single item.
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Andy Begg 12h
I created this scene as part of an art test for a job application. I was tasked with creating a stylized underwater asset, and to display it in . I decided to do a shipwreck but wanted to avoid a pirate ship. After researching a lot of different boats, including going to -
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Barkintosh 9h
Trying out PhotonNetwork possibilities on these past few days. ­čĹĆ Been able to prototype a simple ingame chat system and synchronized equipments ÔÜö´ŞĆ
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Noah J Dumoulin 2h
Day 5 Progress: Nothing huge for today, just some new brick sizes and a more snappy drag and drop system :)
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char13s 1h
3 hit combo string done for the mashers, now to get fancy­čžÉ
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51n1 13h
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SiN-2703 11h
Amazing end to an awesome game. I love how so many plots intertwine onto
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SPokDev May 12
Reworked terrain shaders and added post processing to my infinite racing game - DriftOn.
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Dinah Chapman 9h
Just bought another reminder
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Game Dev 9h
Concepts in Unity 3D Game Programming Ôś×
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AnotherGuyAtWork May 18
Mix and Match weapon chips to modify your weapon both visually and physically.
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Fellowship Education May 17
and are ready for the 2019 iftar. We are looking forward for a wonderful night of dialogue and friendship.
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Pascal [Think Deeper] May 18
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Cameron McGillivray 5h
Jake Parker robots with dissolve effect
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Game design 12h
Unity┬« Game Development Mastery Build 2D & 3D Games Ôś×
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Game Dev 7h
The Complete Unity 5 Guide: Unity Game Development Made Easy Ôś×
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stevebohus 11h
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SuperiorWomenArmy┬ę 8h
We all belong to one human raceÔŁĄ
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Andrewwwwww 17h
Rebuilt the starting area for my walking sim, made some ice too!
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James Doyle 19h
Here's a sneak peek at a Old-School FPS tutorial coming to the channel very soon! :)
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