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Being&Becoming 4h
Summon the weapons of fallen noble spirits to fight back against the corruption that is weaving in and out of brick and bone alike. Command the spirits of the very nightmares you defeat to fight for you.
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nick muse 21h
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Coded Clay Interactive Dec 7
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Durrani19 Dec 5
YES, finally got a functional minimap :D
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Prism4 Studio 2h
I've been asking my self, why i didn't learn about ds_maps in GameMaker before 🤔 My inventory system would be so much easier and optimized, so i think it's time to rework on it🛠️
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TonyStr Dec 1
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Flippin Kaktus Game Dec 6
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m̸̪̞̖͎̪̻͎͊̏̔͜ͅ0̵͖̎̐̈͌̓̄͋z̸̭͚͛̕ź̵̡̢̰̰̥͓̽̿͑y Dec 7
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Prism4 Studio Dec 7
A litle update for the chests!😁 Now they show the key required to open then and there are new tree chests for the Dungeon bosses. Obs.: better video quality than the last tweet🙃🤩
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🎃 Spooky Chase 🎃 Dec 7
This skin on the Dungeon gave a Indiana Jones vibes 🤠
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Thiago Oliveira Dec 7
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Flat Cat Games Dec 3
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blast hardcheese Dec 7
A mangled gif of a silly platformer I'm working on. Graphics are a mix of mine and modified art I found on . Sorry for the shitty gif, but I don't feel like making it again.
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Le Moulin aux Bulles - Decline's Drops Dec 6
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Meseta Dec 7
Yesterday we launched the beta of Quack, a new dialogue tree system for GameMaker, allowing easy editing of dialogue trees. Works with FC Dialogue System! Please get in touch with me if you're interested in trying out the beta!
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Indecom - Developing Starr Mazer DSP Dec 8
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Xexus Dec 8
Have been sick the last few days, but here is some progress, got lava drips and some tiles on these areas.
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Crooked Beaker Dec 7
Demo v2.0 has been released! All of the environments have been redone to look a lot better, and all placeholders have been filled. I just hope that I never have to do something like this again :P
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Yambo Games Dec 6
Setting the mood with some lighting around the player. Showcase of the hiding mechanic!
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Flippin Kaktus Game Dec 7
Kaktus encounters experiments with hazardous chemical products... Not all greens are healthy!☣️
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