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Spilt Beans Oct 7
. on voice acting at Aimee has a talk at this weekend on Sunday at 2pm about the three tiers of working as a voice actor, if you're interested in learning or making it your full time job she has a lot of advice! ๐Ÿ“บ Full interview when I can edit it
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Meegs Oct 7
Really enjoyed workshop at - reaching out to people outside of your industry to comment on issues impacting the comparably baby games industry = very inspired! โœจ๐Ÿ™Œ PLUS so many good questions to reflect on ๐Ÿ”ฎ๐Ÿค”๐Ÿ’–
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GCAP 2019 Oct 8
again with the hard truths at the industry day closing keynote ๐Ÿ‘Œ
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shelley โœจ๐Ÿš€ Oct 7
Alex Holkners () 'Tech Direction for One' talk was extremely good AND the first time I've heard someone use 'she' when referring to example programmers in a tech talk โœจ
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Vikram Saran Oct 7
If there are any engineers at games week who would be interested in working on Frostbite please get in touch and let's have a casual chat. I'm especially struggling to find gender diverse engineers to talk to.. please RT and help me reach them!
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Abbey Oct 7
โ€œI was very apologetic of my background because it wasnโ€™t in games.โ€ - Oof. Itโ€™s me. I especially caught myself doing this at Megadev last year. An event I literally help organise/coordinate.
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Daniel Kidney ๐Ÿฆโš“๐Ÿคบ Oct 8
"Number 1 cause of bugs is code" -
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Morgan, Occasionally Oct 6
Headed to GCAP? Come hear from and I about why Unionising Is Really Good For You Actually. Tuesday at 2PM.
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Emre 'Papa Tui' Deniz Oct 9
Best love story in games award at the AGDAs
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Jason Imms ๐Ÿ…ฝ๐Ÿ…ธ๐Ÿ…ฒ๐Ÿ…ด Sep 12
ATTENDEES OF 2019 LISTEN Join me for an EXCLUSIVE unrecorded panel featuring and to discuss state agency games funding, Wednesday Oct 09, 11am. Click above, add it to your calendar!
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Jae Oct 8
The team closing the conference with a beautiful hug ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ
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Callum ๐Ÿ”œ PAX East Aug 24
Happy to announce that my talk "Ensuring the Quality of your Quality Assurance" was accepted for this year!!!! Super excited to finally do a talk this year! ๐Ÿ˜๐Ÿ˜๐Ÿ˜
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calliope ๐Ÿ”œ gdc2020 Oct 7
โ€œOne weeks worth of rapid prototyping is so worth investing in compared to panicking a month before launch and having to pivotโ€ - the wonderful talking about why producers need to be ok with a week of production time being allocated to prototyping!
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Emilie Oct 7
It looks like the amazing did a much more thorough dive into Gretchen Rubin's Four Tendencies then I had time for in my yesterday. So if you didn't catch her talk, you may want to look for it on GCAP's YouTube later. I know I will. ๐Ÿ˜‰
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GCAP 2019 Oct 8
Thankyou to all delegates who made so special. And to the team and volunteers, WE LOVE YOU! ๐Ÿ’š๐Ÿฆ†
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Chris Murphy Oct 7
I'm a professional and I do professional things. Thanks for coming everyone! Made a weirdo crowd dictated game in 50 minutes live. Good times.
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David Gaider Oct 9
I got to meet up with old friend at and reminisce about BioWare. It's been too long! It was wonderful to see her doing so, so well.
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Pritika ๐ŸŒธ Oct 8
Congratulations team ! Youโ€™ve done such an amazing job!
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Aussie DevFro Oct 7
My Game Dev Partner demanded I go to your talk about Scope Creep, . And I must admit, I can see some of my own design tenancies in your discussion. I will be absolutely re-evaluating myself everytime I think, "Oh it would be so cool if we add..."
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June Aug 23
Hey folks, do you want to make a multiplayer game? Well you'll be able to learn how to do so at my talk titled "So you want to make a multiplayer game?" I'll be covering network protocol design, multiplayer game architecture and game design impacts. See you all then!
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