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eyespeak 15m
prototyped a basic two-stroke keyboard for communication via eye/head tracking - will refine and test this UI among other options!
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José Tony Nov 8
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🚙 Ezone.com 🚙 19h
There’s a mammoth in my house!
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Mozenix 13h
The ROI of mobile AR: - will be the largest mobile AR platform globally in 2019 - will overtake ARKit by 2021 based on installed user base projections - ARKit will outperform ARCore in the long-term based on revenue generation/ARPU
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Jacob Galito 4h
Does support svg animations? If not, I’m guessing it is due to frame rate? and I discussed this recently. If anyone has solutions please DM or comment. 🙏
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DSI Studios Nov 10
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azamsharp 5h
New promo video of my top rated course "Mastering ARKit for iOS". Built a green screen using poster boards. Still learning about green screens but with less than $10 I like the result :) Check it out here:
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Rumen Filkov 3h
Multi-AR-Examples v2.6.1 is out, with some platform fixes and utility API functions.
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Mozenix 4h
How is Impacting Banking & Financial Services: "It’s estimated that by the end of 2018, banks and financial services companies will have access to over one billion existing iOS and Android compatible mobile devices"
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Mozenix 9h
Augmented Reality & Industry 4.0: What It Means for CTO’s "As more AR prototyping projects mature into full scale productions, the commercial benefits of the technology become increasingly clear"
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Mozenix 11h
Top 5 AR Trends 2019: "Moving forward into 2019, AR technology will continue to proliferate the enterprise software development landscape - CTO’s will need to establish how AR fits into the existing mix"
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Mozenix 11h
Why the Augmented and Virtual Reality Industries Need an Apple Headset: "Recent industry reports suggest that Apple is gearing up to launch a wireless mixed reality (MR) heads up display (HUD) unit in 2020"
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Mozenix 2h
How to kick-start your first mobile AR development project: "The complexity of your mobile AR project will be driven by your industry type and the nature of your existing software offering"
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Teflondon 🤘🏿 Nov 10
Does anyone know how to trigger Skscene with a button instead of it appearing automatically
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Mozenix 5h
An Introduction to iOS12 and - key takeaways from "When Apple launched in in 2017 they created the world’s largest AR platform and delivered AR functionality to hundreds of millions of existing mobile devices"
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Alan Gorton Nov 5
Replying to @bobbigmac @martinrue
Just experimenting - we have potential clients too. This is and something I knocked up for a lightning talk at work. Been hacking in AR since the first iOS betas. Not played with but very similar for this kind of thing AFAICT. Happy to share my crappy code.
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Oodles Technologies 15h
ARKit Now Supports Vertical Surface Detection and 2D Image Recognition: has recently rolled out the major upgrade of that will be available to all the developers having 11.3 beta for building augmented reality for . Read more:
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Tony Baulos Nov 11
Game progress! 48 levels scattered over 4 categories & UICollectionView now handling scoring/trophy & level unlocking. Now to setup to persist player progress and then back to adding more great animations. (Game works as is but needs more oomph!) Love
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Mozenix Nov 7
5 ways to develop a killer ARKit app: 1.) Use the entire device display 2.) Position 3D objects in a contextually relevant way 3.) Be realistic about environmental constraints 4.) Create a comfortable UX 5.) Provide a contextual UI
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Mozenix Nov 9
Augmented Reality Market Size To Boom By 2022: "The value of the AR market is tipped to reach in excess of $170 billion by the year 2022" Is your business AR ready?
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