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Gray Crawford
@
graycrawford
San Francisco, CA
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physics artist · spatial interaction designer*engineer*prototyper @ultraleap · embodied tools for thought · prev @NASAJPL, masters @cmudesign @creativeinquiry
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2.413
Tweetovi
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775
Pratim
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2.653
Osobe koje vas prate
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Gray Crawford
@graycrawford
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6 h |
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Ayyy! @micahnotfound, so glad you got to paint with the North Star
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Gray Crawford
@graycrawford
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3. velj |
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Dune!
or Permutation City.
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Gray Crawford
@graycrawford
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31. sij |
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I’m very proud of Sony for making the PS5’s triggers variable resistance — it’s going to support such fine grained sensitivity to the physical dynamics simulated.
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Gray Crawford
@graycrawford
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31. sij |
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The analog trigger is absolutely essential when scaling the cursor tip’s movement ratio in Dreams.
It deftifies and allows for superhuman precision while elegantly addressing the end-of-grab/draw-“flick” problem by smoothly dampening your 1:1 effect on the world as you release.
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Gray Crawford
@graycrawford
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31. sij |
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I’d expect a chorded keyboard with controllers to afford the most fluent VR typing, but I fear that qwerty’s cultural inertia is too great
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Gray Crawford
@graycrawford
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27. sij |
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Hmm if you hollow out an area, is it possible to duplicate and flip the polarity of the shapes to get the inverse, convex internal volume too?
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Gray Crawford
@graycrawford
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22. sij |
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San Fran friends!
I’m actively searching for new housing, fairly ASAP —
something Mission-y/Potrero-y
If any of you have any leads, would be tremendous —
Many thanks! 🙏 🏠🏡🏘
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Gray Crawford
@graycrawford
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22. sij |
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And does it give any light to the visual depiction of Paul’s “waveform” / future potentialities time-sight?
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Gray Crawford
@graycrawford
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22. sij |
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How does the move depict Jessica’s Water of Life catalysis?
Does it visually depict her mote-self psychokinesthetically reconfigure the Water of Life’s methyl-protein molecule?
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Gray Crawford
@graycrawford
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21. sij |
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Did you get a sense if these hand signs, or the inner thoughts, might also be communicated with subtitles rather than voiceovers?
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Gray Crawford
@graycrawford
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21. sij |
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How are Paul’s mentat calculations depicted? Like, him mentally reverse-simulating the physics of the sand that buried Jessica to deduce her location? Or him recognizing Idaho’s hand at the thopter controls?
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Gray Crawford
@graycrawford
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19. sij |
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Ah yes,
I’m sure those Houdini scenes have many more tunable parameters than OG boids
Though a random sampling through that space would likely produce many barely operational or imbalanced/unsustaining systems — we’d need some species of “natural selection” to find the robust
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Gray Crawford
@graycrawford
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19. sij |
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I can imagine one could produce similar behaviors with Houdini
youtu.be/_7wKjTf_RlI
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Gray Crawford
@graycrawford
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17. sij |
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@soonhokwn made this soonhokwon.com/Spatial-Contro…
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Gray Crawford
@graycrawford
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17. sij |
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“body”
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Gray Crawford
@graycrawford
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14. sij |
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Quick reference, since it’s so easily-slideable away. Often I’ll have Music, iMessage, the Archimedes calculator, and Toggl in the floating stack, since I rarely need those to be embedded in a two-up they’re commonly accessed.
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Gray Crawford
@graycrawford
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11. sij |
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Really interested in what sorts of sensory feedback accelerate that familiarity —
this implementation is curious too as it provides tension information at your wrist as well as fingers
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Gray Crawford
@graycrawford
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10. sij |
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I’ve found that generally the Daily Mixes provide very good coverage of the different facets of my music taste, nicely chunked out
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Gray Crawford
@graycrawford
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7. sij |
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First time running eGPUless VR on my 2018 rMBP — honestly shocked!
I’d always only VRd w my 1080.
H+H runs perfectly, @maxweisel!
As does Google Earth, & The Lab’s Longbow.
Boneworks: playable.
Echo VR: almost.
my 2mil+ VFX particles are 5fps 😞
How does Unity dev run for you? pic.twitter.com/kMFEUhKzgL
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Gray Crawford
@graycrawford
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7. sij |
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!!
No eGPU?
I’ve been doing 100% of my VR dev on a bootcamped mbp with the aorus 1080 eGPU —
If this is actually possible, this is transcendent. Which dGPU do you have?
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