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gamesTM Magazine
The official account of games™, running from 2002 to 2018. For sub and back issue enquiries email: contact@myfavouritemagazines.co.uk
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gamesTM Magazine retweeted
Howard Scott Warshaw 15 Jan 19
Here are some classic columns I wrote for GamesTM magazine years ago. Check them out:
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gamesTM Magazine 26 Dec 18
Don't forget, if you find yourself at a loose end this holiday, check out our 2018 end of year quiz. It's a toughy.
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gamesTM Magazine 24 Dec 18
We may be gone, but we love doing the end of year quiz too much not to give you one more to close 2018. Download it as a PDF from the link below (hopefully it works) and test your gaming knowledge! Happy Holidays to all ➡️
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gamesTM Magazine 1 Dec 18
Replying to @DualC0RE1
Grab it from our online store
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gamesTM Magazine 30 Nov 18
With games™ 206 now off most shelves and the team finishing up our moves to new projects at Future we wanted to say one last thanks for everyone's amazing support and kind words. It's meant a lot to all of us here on the team. Cheers
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gamesTM Magazine 23 Nov 18
Plenty of game related bargains to be found thanks to sale. 20% off everything with the code BLK20
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gamesTM Magazine 22 Nov 18
Replying to @SteGMay
Can't necessarily speak for some older reviews from a different generation of the team, but we know there was a lot of debate over Galaxy 1. BOTW was really hard for us. We still debate that one
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gamesTM Magazine 21 Nov 18
Replying to @ColMoyle
With the gameplay updates post-launch and the DLC, 10/10 wouldn't have been out of the question for Witcher 3. RDR2 would have been a strong contender too.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
These write-ups were taken from our 15th Birthday issue, no. 194. We delved into the backstory of the mag and the big events in our lifetime in that issue if you want to check it out. And be sure to grab 206 while you can.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Super Mario Odyssey • Oct 2017 Our most recent 10/10, and one of the easier we’ve given, Mario’s Switch outing is a perfect marriage of innovation and nostalgia, rewarding fans with nods and references while also delivering challenges and worlds that astonish.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
MGSV: The Phantom Pain • Sep 2015 It felt as if everything Hideo Kojima had been working on was leading up to this and it would prove to be his final game with the series. Metal Gear Solid V is an incredible open world full of possibilities and room for player experimentation.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Grand Theft Auto V • Sep 2013 Showing that it can still innovate and adapt, GTAV didn’t just give us a simple crime drama, but a triple-headed narrative, leaping across San Andreas. It’s Rockstar’s most incredible open world, and GTA Online continues to be a revelation.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
BioShock Infinite • Mar 2013 There’s always a lighthouse. Always a city. And just as the first game explored player agency, this explored fate and guilt. This kinetically charged, thought-provoking entry still gets us pondering.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Dead Space 2 • Jan 2011 Survival horror took a big dip after the release of Visceral’s stunning sequel, and perhaps that shouldn’t be a surprise, because this was about as perfect as you could wish for. The Resi 4-inspired shooter took body-horror nastiness to new heights.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
LittleBigPlanet 2 • Jan 2011 The Play, Create, Share philosophy of LittleBigPlanet was a revelation, but we could never have imagined the freedom to create that this sequel would offer. Media Molecule handed the tools to a hungry community of game makers and tinkerers.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Super Mario Galaxy 2 • May 2010 It’s easy to forget that Nintendo’s most successful home console gave us some really innovative versions of classic titles. Super Mario Galaxy 2 took the success of the first outing and delivered an even more polished, expanded vision.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Mass Effect 2 • Jan 2010 Bioware had been perfecting its RPG model for years when Mass Effect began, but it still carried some baggage from the past. Mass Effect 2 stripped much of that away, revealing a high-action, narratively gripping caper with a wonderful supporting cast.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Demon’s Souls • Feb 2009 We jumped on the Miyazaki bandwagon early with an import review of Demon’s Souls before it got its UK release. Its relentless, bare-bones approach to RPG combat and progression was absolutely stunning, and a fresh take on the format for the time.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Fallout 3 • Oct 2008 It’s funny to think back to when Bethesda first secured the Fallout IP, and those among the hardcore support who bemoaned it becoming a post-apocalyptic Elder Scrolls. Their minds probably weren’t changed in the end, but the final release blew us away.
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gamesTM Magazine 21 Nov 18
Replying to @gamesTMmag
Grand Theft Auto IV • Apr 2008 Rockstar went darker with its first GTA outing of the generation, turning its typical rags-to-riches story on its head with a rags-to-moderately-less-rag-like lifestyle story, plenty of tragic deaths and some of the best GTA missions ever designed.
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