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Sebastian Deterding
Empirical philosopher designing & researching playful & gameful things. Reader . Associate . Co-editor of .
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Sebastian Deterding 3h
are you open today (Sunday) at Brew York?
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Sebastian Deterding 14h
Replying to @djedery @puzzletheory
Do Apple/Google get a direct or indirect piece of the paid install advertising market themselves? Else why cut off the long tail of one side of your platform?
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Sebastian Deterding 17h
1,800+ hours of cookie clicking and I still am a rubbish baker.
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David Gundry Sep 21
Ever wondered what was so engaging about idle games? Now you can find out by reading our paper! Also, cats.
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Sebastian Deterding Sep 21
Replying to @Cennydd
Disruptive Ethics. Chief Ethics Officer. Ethics-Centricity. Values Proposition Canvas.
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Sebastian Deterding Sep 21
Replying to @Cennydd
Microsoft Gold Certified Ethicist. ISO 26000 Social responsibility Compliant. Automated Full-Stack/End-to-End Ethics Testing. Open Source Ethics Validation Library.
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Cennydd Bowles Sep 21
EthicsOps. Ethics Systems. Lean Ethics. Flat Ethics. Full-Stack Ethics. Adobe Ethics Suite.
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Sebastian Deterding Sep 20
Replying to @Crell
Absolutely! And I think that interest extends from suspense/caring about characters/etc. in story to world design (what’s around the corner?), puzzles, mechanics, ...
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Sebastian Deterding Sep 20
Replying to @shark_makos
Yes, fun is a terrible, terrible word. I mean specifically "enjoyment" in player experience research which is then often equated with of measured as positive affect and/or psychological need satisfaction.
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Sebastian Deterding Sep 20
Replying to @doktorplirtz
Hmmm, and where does "repetition compulsion" come from, cycle by cycle? "Mere" habit formation (not discounting that)? I'd wager dopaminergic expectational "wanting" more that opioid "liking", and I'd wager that mechanism experientially manifests as "interest".
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Sebastian Deterding Sep 20
Replying to @dingstweets
And for background, if I say interesting, I mean the state/emotion of interest, usually connected to curiosity as a motive.
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Sebastian Deterding Sep 20
Replying to @joe_cutting
So gameplay is more often more interesting and not crappy than actively enjoyable/pleasurable. Then again, I haven't looked deeply enough into whether interest as an emotion/state itself has positive valence, in which case, scrap that :).
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Sebastian Deterding Sep 20
Replying to @joe_cutting
I'd argue that (a) interest is what drives focused attention and continued play, and (b) focused attention does not result in more present positive experience (actively pleasurable) but only in more absence of negative experiences, see here:
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Sebastian Deterding Sep 20
Replying to @joe_cutting
So this would be the hygiene factor side of Mood Management Theory – games block rumination on negative experiences?
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Sebastian Deterding Sep 20
Replying to @bartsimon
Lots of things can stir interest as the motivating state/emotion that pulls along continued play. I'd just wager that these things and interest are far more impactful than fun/enjoyment, however measured.
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Sebastian Deterding Sep 20
Replying to @bartsimon
Yes! It is exactly this state of "I wonder ..." I mean, of expectations more than experiences pulling you forward. A boring environment *may* do that, but I'd wager doesn't for the majority. (I find Beckett's Quad interesting, but I'm professionally deformed that way :).
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Sebastian Deterding Sep 20
Replying to @herr_wetzel
I mean interest as in the emotion/state connected to being curious. What's interesting not always = what's fun (Trump shenanigans are interesting not fun). In clicker games, interest in new content drives more than enjoyment, I'd wager.
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Sebastian Deterding Sep 20
Replying to @collideswithham
Well that would be too accurate to stir debate ;). Seriously, though, I do think shifting emphasis is important: interest drives continued gameplay more than enjoyment would be the less-contentious phrasing.
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Sebastian Deterding Sep 20
Replying to @nicholaslovell
Too early in the morning to be meta :-). But ask yourself: Of the times you felt compelled to continue playing, was it fun or interest/curiosity?
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Sebastian Deterding Sep 20
Replying to @dingstweets
Discuss. 🤓
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