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Designing Sound
The art and technique of sound design.
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Designing Sound Jul 19
A whole bunch of new people joined our team of volunteers recently. We're excited to have them, and looking forward to their contributions to our community!
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Designing Sound Jul 19
Foley in the heart of Texas, with roots in Hollywood:
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Designing Sound Jul 17
Creative Props - Hunting for Insipration:
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Designing Sound Jul 12
Being a Good Mentee and Getting the Most Out of a Mentorship:
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Designing Sound Jul 10
Daan Hendricks: Black River Sweden Field Recording Trip:
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Designing Sound Jul 10
Interview: James Morioka on mentorship:
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Designing Sound Jul 6
Stosh Tuszynski: Premeditated Metadata:
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Designing Sound Jul 2
The Importance of Mentorship:
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Adriane Kuzminski Jul 2
For anyone who's interested in applying for a mentorship with , the enrollment date will now be 1 August. We apologize for missing June, but we are restructuring our mentorship processes (& anyone who has already applied should be hearing from us soon).
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Designing Sound Jul 2
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Designing Sound Jul 2
The Sound Of A Dripping Tap:
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Moog Synthesizers Jun 29
Dear Moog Family, We need your help. Please take a moment to read:
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Designing Sound Jun 27
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Mediaspec Jun 26
ALERT: Do not upgrade to macOS High Sierra version 10.13.4 Initial testing of Pro Tools with macOS 10.13.4 has shown serious problems with CPU performance at lower buffer sizes.
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Victoria Dorn Jun 25
Great article by the one and only
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Eddie Pacheco Jun 25
Agreed 100%. Adding to this, create a dev plan with your supervisor and carry it out. You'll dev lots of skills ( soft ones included ), push limits ( if plan is challenging ), and achieve goals that nourish your growth. Thanks for the article!
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Designing Sound Jun 26
: Brett Hinton On The Sound Of Altered Carbon:
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Designing Sound Jun 25
Making a Career Out of Audio:
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Designing Sound Jun 20
: The Sound Design Of Spongebob Squarepants: The Musical:
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Womens Audio Mission Jun 18
Are you a woman in the game audio world? GameSoundCon is conducting their annual survey of the game audio industry. This is their 5th year collecting anonymous data on game audio salaries, contract terms, Performing Rights as well as education and gender:
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