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Daniel Hooper
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Daniel Hooper Oct 23
I hung out in Figma's offices for a little while to get this working, it was my first time working in an office in 4 years! I had to re-learn what volume to speak in an open office plan 😂
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Daniel Hooper Aug 29
I enjoy engineering and product design more than making marketing materials, but I had a blast making the new devices for the Principle website. Amazing what you can do with a few gradients and shadows.
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Daniel Hooper retweeted
Jisi Guo Aug 28
Replying to @danielchooper @lyft
Thanks for this amazing tool. We use it everyday
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Daniel Hooper Aug 28
I've been working on Principle for 4 years now, and every release is a labor of love. It means a lot that designers trust my software with their work and get excited about every release.
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Daniel Hooper Aug 20
this talk goes a little more in depth about what we were discussing, but applies it to not just the GPU, but all drivers. Interested to see what you think.
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Daniel Hooper Jul 17
I wonder if it's possible that MacOS Mojave's removal of sub pixel antialiasing could point towards future Macs with different pixel layouts (à la OLED).
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Daniel Hooper Jun 26
When I'm struggling to solve an engineering or design problem, It's usually because I don't understand the problem well enough. Trying to remind myself "A problem clearly stated is half solved"
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Daniel Hooper Jun 10
In macOS Mojave, toolbar icons shake while being edited, just like the iOS home screen!
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Daniel Hooper Jun 5
My 2011 MacBook Air has served me well over the past 7 years, but it’s not supported by macOS Mojave. So today I had to replace it. I’m weirdly sad to move on; best computer I’ve ever owned. Going to miss the performance "spidey-sense" that developing on an old machine gave me.
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Daniel Hooper 15 Oct 17
Replying to @_sharpobject
How?!
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Daniel Hooper 11 Oct 17
Replying to @flantz
well...refreshing page seems to have put it in weird state
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Daniel Hooper 11 Oct 17
Great game. I finished and chose "reject" - do I need to clear cache to try again, or is something supposed to happen after credits?
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Daniel Hooper 11 Oct 17
Just shipped an instant-search support page for Principle. Hopefully will help answer common questions more quickly!
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Daniel Hooper 9 Oct 17
New rule: You can’t read Hacker News until you’ve read "Computer Systems: A Programmer’s Perspective"
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Daniel Hooper 6 Oct 17
Yesterday Principle 3.3 shipped. In it, we ported all Swift to ObjC. Swift made 8% of code, but took 41% of compile time and 55% of app size
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Daniel Hooper 13 Aug 17
I didn’t appreciate Ian Bogost’s philosophy when he was my professor, but 8 years later I find this talk brilliant
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Daniel Hooper 8 Aug 17
"Q is for Quantum" has taken over my plans for today. Really good.
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Daniel Hooper 1 Aug 17
Replying to @danielben
Exciting! Was the main character changed from a human to a dog to justify the line/leash?
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Daniel Hooper 31 Jul 17
Replying to @danielchooper
And then you have rewrite it yourself; so using libraries takes *more* development time in the long run.
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Daniel Hooper 31 Jul 17
I've been learning firsthand that using frameworks gets you up and running quickly, but ultimately paints you into a bug/perf/feature corner
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