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Charles Randall
The other day a friend commented to me "I wish game developers were more candid about development." He was surprised when I said we are.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
The caveat is that we're only candid with other industry people. Because gamer culture is so toxic that being candid in public is dangerous.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
See that recent twitter thread about game design tricks to make games better -- filled with gamers "angry" about "being lied to."
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Charles Randall 24 Sep 17
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Forums and comment sections are full of dunning-kruger specialists who are just waiting for any reason to descend on actual developers.
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Charles Randall 24 Sep 17
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See any thread where some dumbass comments how "easy" it would be to, say, add multiplayer or change engines.
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Charles Randall 24 Sep 17
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Any dev who talks candidly about the difficulty of something like that just triggers a wave of people questioning their entire resumé.
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Charles Randall 24 Sep 17
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"Questioning" here being an absurd euphemism for "becoming a target of an entire faction of gamers for harassment or worse."
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Charles Randall 24 Sep 17
Replying to @charlesrandall
There are still topics I can't touch because I was candid once and it resulted in dumb headlines, misunderstandings, and harassment.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
So while I'd talk candidly about certain big topics right now -- I know doing so would lead to another wave of assholes throwing shit at me.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
(And of course I face almost nothing compared to women/PoC/lgtbq+ folk)
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Charles Randall 24 Sep 17
Replying to @charlesrandall
But here's the rub: all the stuff you ever wanted to know about game development would be out there if not for the toxic gaming community.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
We *love* to talk about development, the challenges we face, the problems we solve, the shortcuts we take. But it's almost never worth it.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
I did a public talk a couple weeks ago to a room full of all ages kids, and afterwards, a kid came up to me and was talking about stuff.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
And I shit you not, this kid (somewhere between 13-16 I'd guess) starts talking about how bad devs are because of a youtuber he watches.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
He nailed all the points, "bad engines", "being greedy", you name it. I was appalled.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
I did my best to tell him that all those things people freak out about are normal and have justifications. I hope I got through a bit.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
But I expect he went back to consuming toxic culture via youtube personalities, and one day he'll probably harass a dev over nonsense.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
I worry about what other topical hatred he's picking up on at the same time. I guess this leads into a bigger point.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
When you attack developers for "being political", that's a facet of the bullshit that forces us to keep things hidden from public view.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
The elements that contribute to harassing developers over perceived technical slights are the same elements as all the other hate out there.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
Next time you don't like a game, maybe consider just... moving on? What is the value of helping spread hate and toxicity?
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Charles Randall 24 Sep 17
Replying to @charlesrandall
If more people accepted that it's okay to dislike a game and move on, rather than doubling down on harassment, things would be more open.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
If you are posting extremely negative things about a game you don't like, even with good intentions, you are contributing to this ethos.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
Being critical and explaining why you don't like something is fine. Dwelling on it, calling out the dev, or just talking shit is not.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
Let's be honest: dwelling on something you don't like also isn't healthy. Spend your time on what matters instead.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
Also: there's this idea that developers are secretive of what they are doing with respect to sharing with other devs: this is false.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
There's no real competition between developers. We love to talk and share, and so at best, a lot of stuff is "FrieNDA'd."
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Charles Randall 24 Sep 17
Replying to @charlesrandall
Most developers know what their other developer friends are working on, even between AAA studios. Open secret.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
You know why we have to keep what we're doing secret from the public? Because of the toxic culture surrounding it.
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Charles Randall 24 Sep 17
Replying to @charlesrandall
(Some people will say marketing and they are not wrong but that's the difference between secrecy and WIDE knowledge.)
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Charles Randall 24 Sep 17
Replying to @charlesrandall
God help you if you let any amount of the public know what you are working on before it's set in stone.
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