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Bryan Jones
A Mac developer with a finance MBA who flies airplanes upside down competitively.
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Bryan Jones 20h
The new MacBook Pros with T2 chips do indeed kernel panic randomly, as shown in the attached image. I'd hold off buying if you can; Apple has work to do. /cc
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Bryan Jones Aug 15
Replying to @GlobalTom @gruber
Sort of, but you’re also investing in its future. If you knew the app would never be modified again or even maintained for future OS releases, would you really want to buy it? Bit of column A, bit of column B.
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Bryan Jones Aug 15
Replying to @drbarnard @gruber and 2 others
Excellent! I’m glad that the model works for them. But that’s a Bezos chart—is the actual revenue enough to sustain the developer and their family?
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Bryan Jones Aug 15
Replying to @drbarnard @gruber
Let’s exclude the built-in apps and the massive corporate jobs like Instagram and Facebook. How many indie-level apps does the average person use in a month?
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Bryan Jones Aug 15
Exactly. So Apple attempting to convince “utility” apps that subscriptions “are the present” is just dumb. They’re doing that because they don’t have an *actual* answer to the monetization problem. Nobody does...yet.
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Bryan Jones Aug 15
Replying to @bigskillet
I’ve considered it, but the benefits are absolutely minuscule. Browser engines already discard unused CSS, so the effect on page load times is virtually nothing.
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Bryan Jones Aug 15
Relevant: This is anecdotal evidence, certainly, but my timeline is FULL of it. I have a feeling this attitude is widespread. Each person will subscribe to a handful of stuff they consider important and tell other stuff to go to hell.
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Bryan Jones Aug 15
Replying to @superezfe @gruber
Suppose you make one and get 10,000 users. That’s $10k a year. Apple takes $3,000. Uncle Sam takes $2,000. You get $5,000. Just to meet the poverty line you’d need to build and maintain SIX of those apps. You rightfully quit and go do something else.
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Bryan Jones Aug 15
Replying to @jamesthomson @gruber
I’ve bought it twice. Happy to support indie devs.
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Bryan Jones Aug 15
Replying to @gruber
I think Apple correctly sees a long-term threat to the ecosystem: the only things that make sustainable money are games. Panic gave up. Vesper gave up. Unless they can solve this issue, iOS slowly becomes a Game Boy with email and Instagram.
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Bryan Jones Aug 15
Replying to @gruber @jamesthomson
Precisely. So how would you pitch on the idea that PCalc should adopt a subscription model?
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Bryan Jones Aug 15
Replying to @gruber
How many subscription apps do you currently have and how much do you spend on them each month?
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Bryan Jones Aug 15
Replying to @gruber
Subscriptions are a *part* of the future, for a certain type of app. But Apple attempting to shoehorn everyone into that box is doomed to fail. It’s common sense: nobody will pay $2/mo for a calculator. It’s the wrong model.
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Bryan Jones Aug 15
Subscriptions aren’t the future; nobody wants 26 subscriptions. And Apple actively killed paid-up-front apps by refusing to support trials for a decade and counting. You casually fail to mention that.
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Bryan Jones retweeted
Chuck Wendig Aug 14
TUESDAY. The day you realize that nothing can stop you, because you are a MAGIC SKELETON packed with MEAT and animated with ELECTRICITY and IMAGINATION. You have a cave in your face full of sharp bones and five tentacles at the end of each arm. YOU CAN DO ANYTHING, MAGIC SKELETON
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Bryan Jones Aug 14
Replying to @zehfred
Create two “master” Sass files that import your other Sass files, set a different output path for each. Or, use the cp command in a Hook to copy the first output file somewhere else.
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Bryan Jones Aug 14
Replying to @zehfred
What type of file are you processing?
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Bryan Jones Aug 13
Replying to @taniadaniela18
Fair enough. I’ll see what I can do.
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Bryan Jones Aug 13
Replying to @taniadaniela18
You mean a voice call? What’s the need? Nobody can see your screen.
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Bryan Jones Aug 11
Replying to @CarloterWoord
Thank you!
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