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Andrea Pessino
@
AndreaPessino
Irvine, CA
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Founder/CTO of Ready At Dawn Studios
readyatdawn.com
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4.420
Tweetovi
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909
Pratim
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7.097
Osobe koje vas prate
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Andrea Pessino
@AndreaPessino
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2. velj |
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No kidding - my son and I played it all day and barely made a dent... 😦
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Andrea Pessino
@AndreaPessino
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1. velj |
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Today I started Divinity: Original Sin 2 DE on the Switch. The first was one of my all time favorites, never got around to playing 2. I am so hooked already... see you all in about six months!
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Andrea Pessino
@AndreaPessino
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31. sij |
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Thank you Gabriel! ❤️
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Andrea Pessino
@AndreaPessino
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31. sij |
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Thank you Christer!
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Andrea Pessino
@AndreaPessino
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30. sij |
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If you think you could be a candidate for this position or you have any questions, please send an email to jobs@readyatdawn.com mentioning physics coder job. My DMs, as always, are open.
Thanks! ❤️
[11/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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- No game-specific coding experience necessary
- No previous employment, released products, specific degrees or published works necessary, but ability to demonstrate exceptional coding skills and present previous work is expected
[10/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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- Familiarity with the Rust and C/C++ programming languages and tool chains is also necessary
- The work will be primarily in Rust; if you are not a Rust expert, be ready to become one, and quickly
[9/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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- Strong understanding of performance, optimization, memory management, concurrency, low level computer architecture are absolutely essential
- The candidate must be able to learn quickly, innovate and introduce new ideas in simulation algorithms and data structures
[8/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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- This is a full time, on site position at our headquarters in Irvine, California.
- Confidence in using the necessary mathematical tools required: linear algebra, calculus, numerical techniques, etc.
[7/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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With that said, this position has some specific requirements - no previous experience in game development is necessary, but extraordinary coding ability and a drive to learn/explore new ideas are expected.
This is what you should know:
[6/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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I can promise you that it will not be boring and that you will grow enormously as a coder and as a game developer.
Our team will be mentoring you and give you the time and resources you need to maximize your potential.
[5/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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...of our proprietary, aggressively experimental simulation technology. We are working to expand the limits of game simulation, and we want someone that shares our vision to join us.
[4/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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You will NOT be writing glue layers towards some library everyone else also uses, you will NOT be writing high level code that just calls into some library everyone else uses either. You WILL work directly with me and the rest of our physics team on the next iteration...
[3/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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...and please read the WHOLE THING before applying or sending me questions. Thanks!
We need a gifted coder to join our simulation R&D team. If you love physics/sim, you dream of working on cutting edge real time systems for AAA and VR games, here is your chance.
[2/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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SIMULATION/PHYSICS CODER WANTED!
One more job offer, this one is for the best @rustlang programmers out there... or those that aspire to be one!
It is also a bit special since it involves me in a very direct way 😉 so I am making a THREAD about it.
PLEASE SHARE...
[1/11]
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Andrea Pessino
@AndreaPessino
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30. sij |
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Yes, this could be amazing for low level dependencies in debug builds!
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Andrea Pessino
@AndreaPessino
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30. sij |
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Also, the relaxed impl rule on foreign crates parametrized by local types has HUGE consequences for create design - this opens up some very elegant and versatile options in lib/API design.
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Andrea Pessino
@AndreaPessino
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30. sij |
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Better and better... ❤️ twitter.com/rustlang/statu…
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Ready At Dawn
@RAD_Studios
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29. sij |
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RAD Jobs Alert!
We’re looking for an experienced Lead UI Artist to help conceptualize and implement visually compelling and high intuitive interface designs.
Apply at 🎮: readyatdawn.com/careers-list/l…
#gamedevjobs #gamejobs #UI #gameUI
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Andrea Pessino
@AndreaPessino
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28. sij |
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Hey, I got one too... here he is taking a picture of the ARP 2600 🙂 pic.twitter.com/jFGuP9vidl
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