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loren schmidt 11. stu
how does an internode decide whether to fork or make a leaf
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Jennifer RM
Maybe... Internodes structural spans and nodes put out branches AND leaves? Then any "node rule" gives a fractal structure. Then wind and light add 3D stress and rewards, "autopruning" rebalances the fractal? Some rules are likely better than others...
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loren schmidt 12. stu
Odgovor korisniku/ci @almostlikethat
yeah the phi spiral phasing is such a great evolutionary solution! i love that. your proposed solution is where i landed! every node makes a leaf and two stems. i need to back that up with some regulatory mechanisms, but it's good.
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Jennifer RM 12. stu
Odgovor korisniku/ci @lorenschmidt
I've been thinking about "procedurally generated forests" (a la No Man's Sky) since the aughties ;-) Have you considered savefiles w/ a RNG seed (and compressible "edit" history?) per plant, so you can deterministically re-store MANY plants (from little data) by re-simulation?
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