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Andreas Böinghoff
3D Generalist & Technical Director
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Andreas Böinghoff Aug 22
Replying to @aboeinghoff
Xbm
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Andreas Böinghoff retweeted
The | Marmalade Apr 30
We are searching for a passionate senior level Houdini TD / Generalist (w/m/d) to join our team in Hamburg.
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Andreas Böinghoff Mar 11
When working with a huge amount of objects we organize our scenes with bundles. The downside of bundles is, that they are not copy- and pasteable. So I decided to create two scripts: One for copying and one for pasting bundles. More Info:
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Andreas Böinghoff Mar 2
I made a simple setup that reads the members of a bundle and copies the oppath as an instance attribute to points. When dealing with a huge amount of instances, it's super easy to manage those instance masters. For more info:
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Andreas Böinghoff Feb 19
Here is a update to the rolling coin setup. It now works also with non-rounded shapes. You'll find the hip file on my website.
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Andreas Böinghoff Feb 17
For a current Job I’d to make a rolling coin setup. All transforms and rotations are done on SOP level with VOPs. Feel free to grab the hip file and to try it out.
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Andreas Böinghoff Jan 10
If the scenes get more complicated, material selection gets time-consuming, too. To speedup selecting and navigating networks, I’ve build a shelf tool, that lets you jump directly to the corresponding material of an object.
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