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Tommaso Checchi
World class timewaster and feature creeper. Currently working on Minecraft and stuff at Microsoft Game Studios!
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Tommaso Checchi 20h
Replying to @Benjam438
Nobody is telling PC not to port it and they knew about it, so chill :)
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Tommaso Checchi Jun 23
Replying to @jonan_walker1
It's Win10, but you could say that it's the xbox version too... soon.
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Tommaso Checchi Jun 23
Replying to @Muh_Win27
Nope I just meant a wire that points to the armor stand and that's powered. Nothing special :P
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Tommaso Checchi Jun 23
You can also choose poses using incoming redstone power :) Pretty cool for automation!
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Tommaso Checchi Jun 21
Fun fact: this feature didn't exist this morning!
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Tommaso Checchi Jun 21
Replying to @dktapps
This is not the win32 build you are looking for
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Tommaso Checchi Jun 21
Replying to @GDSniper_YT @Kappische
Leaves&water use different materials, so it's needed to properly sort them (and get the speed boost was talking about I guess :P)
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Tommaso Checchi Jun 21
Replying to @GDSniper_YT @Kappische
It's the ability to have more than one different material in the same chunk - right now there can only be one, the one used for glass.
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Tommaso Checchi Jun 21
Replying to @Kappische
None, I don't think I'll get to add multimaterial sorting for 1.2 :P
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Tommaso Checchi Jun 20
Replying to @XPloadsion
Ha I actually got this map from a coworker and he converted it from Java :P
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Tommaso Checchi Jun 20
SPOILER the gif was actually about Stained Glass :)
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Tommaso Checchi Jun 20
Replying to @JPhunkulh
The fact that there's a whole city made of Stained Glass :P
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Tommaso Checchi Jun 20
Nice, I've managed to make ice transparent. Oh wait...
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Tommaso Checchi Jun 15
Replying to @williamtdr
Rust itself is basically a linter, then there's rustfmt and clippy (soon). So yeah, tons of programs that tell you you're wrong!
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Tommaso Checchi Jun 15
I managed to catch a Rust panic!() in the debugger, on Windows, in an IDE, with stack and locals. It starts being like an actual language!
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Tommaso Checchi Jun 15
Replying to @LeronDoesGaming
It only works, barely, with people faces... anything that's not roundish and centered or a logo looks awful... My image is forever broken :(
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Tommaso Checchi Jun 15
Round profile images are bad and they should feel bad. That is all.
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Tommaso Checchi retweeted
Aubrey Norris Jun 11
We would love to have PlayStation players along with the unified Minecraft, hope that we can.
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Tommaso Checchi Jun 13
Replying to @DJMonopoli
*between texels, not textures.
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Tommaso Checchi Jun 13
Replying to @DJMonopoli
In fact our graphics team came up with a technique to antialias the edges between textures, it's the "TexAA" option :)
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