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Tommaso Checchi
World class timewaster and feature creeper. Currently working on Minecraft and stuff at Microsoft Game Studios!
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Tommaso Checchi Feb 14
Replying to @Chupacaubrey
No harassing before 10 AM!
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Tommaso Checchi Feb 6
Why would it be?
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Tommaso Checchi retweeted
Elon Musk Feb 6
Live view of Starman
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Tommaso Checchi Feb 6
That was unbelievable!
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Tommaso Checchi Feb 5
"It is just a dip... haha bitcoin is on sale right now time to buy" - says for the 10th time increasingly desperate man
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Tommaso Checchi Jan 31
Facebook just sent me one of those "we miss you have you seen this trending post" spam mails and the post was about a chrome plugin to disable the FB timeline. They just can't win this one I guess.
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Tommaso Checchi Jan 31
Replying to @JasperBoerstra
Thankssss I really didn't dig the directional highlight!
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Tommaso Checchi Jan 28
Replying to @davepermen
Done, still no new tweets.
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Tommaso Checchi Jan 28
You know you're bored when you read through all of your Twitter feed, so you open a Twitter tab to see if there's anything new on Twitter.
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Tommaso Checchi Jan 27
Replying to @Chupacaubrey
haha try driving anywhere in Europe
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Tommaso Checchi Jan 27
Replying to @Dev_Kn1ghtBr1
IF YOUR SERVER IS ON ANOTHER THREAD YOU GET MORE FPS MY DUDE
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Tommaso Checchi Jan 27
Replying to @Caioant87 @jocopa3
. just fixed that bug!
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Tommaso Checchi Jan 27
Replying to @pychdav
That can be a number of other things that got slower unfortunately. In fact I guess without this change it would be even slower :P We'll look into it.
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Tommaso Checchi Jan 27
Replying to @greener_ca
That was already true, we use it for Realms :) This change did clean up the code a bunch, though. Now the game basically runs a Realms server on its own thread.
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Tommaso Checchi Jan 27
Replying to @kevinkokada
No actually it will be a very tiny tiny bit slower. Generally, using less memory (compression) means using more CPU, and viceversa.
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Tommaso Checchi Jan 27
Replying to @TomasGarfield
Ackccckkchually with the palette compression, it takes 66% less space and it can do as many blocks as you want. The theoretical limit is 18446744073709551616 blocks but your pc will probably run out of memory before 1 million anyway.
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Tommaso Checchi Jan 27
Replying to @JPhunkulh
:'(
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Tommaso Checchi Jan 27
Replying to @JPhunkulh
You're welcome but... tommy? :P
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Tommaso Checchi Jan 27
Replying to @TomasGarfield
Right now there can only be 256 different blocks in Bedrock, because the Block ID is a byte. 8 bit = 256 different numbers.
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Tommaso Checchi Jan 27
Plutonium Mode became "Server Instance Thread". Plutonium mode put like, 60% of the work on another thread, but was still synchronized. Server Instance Thread puts 100% and lets the server run at its own speed, so it should be much better :)
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