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Zarbuz
Indie Game Developer. Made Sparticles. Love too !
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Zarbuz retweeted
Wenzy 15h
Test 414-2 Reaction Diffusion (Lerp in different settings)
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Maryam Aug 17
Hey! It’s been ages since my last post I’ve been busy with projects and commisions which either I’m not allowed to share or are irrelevant to voxelart! With that being said here’s a little british wedding venue scene I did for a website.
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Voxel Max Aug 17
✨New Release✨is out with selection rotation, editable presenter background color and ui improvements. Many thanks to all the beta test participants, without your feedback I would't be able to improve the app.
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Vigilance game Aug 15
WIP hologram filled cyberpunk alley way, i have a lot to work on here but just something i wanted to share. Next update will 100% be a full gameplay focused vid
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Zarbuz Aug 16
Replying to @Perspektyma
Of course ! I am the creator of FileToVox. A software that allow you to import huge heightmap into MV quickly (and many other things)
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ephtracy Aug 15
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Perspektyma Aug 16
Title: Endless jungle - birth By learning new features at , I created the landscape of the primary jungle. Plateaus, endless forest and hidden tribes somewhere in the darkness of the jungle. A dense, perfect place for the birth of a new civilization.
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Makan Gilani Aug 14
I'll Keep Coming! A Snake, a Bird, and a Little Something Else. All made again using only Procedural Animations.
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Tim Soret Aug 13
*I must resist spoiling, I must resist...* *I have to keep the cool stuff for trailers & announcements, yes I promise I won't share on Twitter...* The struggle of gamedevs, indies or AAA. It's like preparing an insane massive surprise for years, and we mostly can't talk about it.
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Wouter Jul 27
Added some SDF-generated trees to the tile based ray-tracer
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Zarbuz Aug 5
Il l’a fait !! Vraiment magnifique ! Chapeau l’artiste !
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Christophe Tritz Aug 5
Voxel tribute to one of the greatest game around: GRIS, by , and to the outstanding work of . All assets made with and rendered with . High resolution pictures here:
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Simon Roth Aug 2
Should Indie Developers Take Money From Epic?
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mistermv Aug 1
Chers amis de chez , gagner 10 fois plus et avoir 10 fois moins de viewers est une perspective qui me plaît. Je vous propose d’en discuter en toute discrétion afin de ne pas froisser mes amis de chez . Cdt, Raclure Man
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mistermv Aug 1
Replying to @dailymotion @flunch
La concurrence à ce niveau est terrible, vous avez été trop lents. vient de me proposer de mettre 1000€ sur ma carte & de me rembourser la moitié de mon pass Navigo, avec une chute de viewers/chatters assurée. À bientôt sur les ondes françaises !
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Zarbuz Aug 1
Replying to @padregamer
No Photoshop for generation of the heightmap then my own tool (FileToVox) to create volume in Magicavoxel, then colors and details in MV.
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Zarbuz Jul 31
Replying to @_8bit_labs_
Thank you :)
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Zarbuz Jul 31
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Zarbuz Jul 31
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Martin Jul 30
There is still some space in the world modeler view but I do a break in this case. Final Evolution of a, space station. Modeled in by . I had to use FileToVox shader by for modeling those huge radial gravitators which have a diameter of 399 voxels.
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